Steam Summer Sale Traffic, Major Developers Cut Teams, and Remakes on the Rise
Digital Coffee: Gaming BrewJune 27, 2025
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18:5726.36 MB

Steam Summer Sale Traffic, Major Developers Cut Teams, and Remakes on the Rise

In this episode of Digital Coffee Gaming Brew, host Brett Deister covers a range of topics including the release of Civilization 7 update 1.2.0.2, which adds steam workshop support and new advanced game options, Microsoft's planned layoffs in the Xbox division, the issues with the Steam Summer Sale, and a new PVE mode in Warhammer 40K: Space Marine 2. Brett also discusses the significant layoffs and restructuring occurring in the gaming industry, highlights notable deals in the Steam Summer Sale, and touches on updates in Dune: Awakening. The episode concludes with a reflection on the state of AAA gaming and the rise of indie games.

3 Fun Facts:

  1. Civilization 7 just got Steam Workshop support, letting players easily find and install mods directly from Steam.
  2. Warhammer 40K Space Marine 2 introduced a new PvE "Siege Mode," where teams fight endless waves to defend an Imperial Fortress.
  3. The Steam Summer Sale is live with big discounts, but heavy traffic at launch made the store tough to access for many gamers.

Key Themes:

  1. Civilization 7 update and community response
  2. Industry-wide layoffs, especially at Microsoft
  3. Turmoil and downsizing in gaming studios
  4. Steam Summer Sale and major discounts
  5. Warhammer 40K: Space Marine 2 new modes
  6. Dune Awakening PvE/PvP gameplay changes
  7. The rise and impact of indie games

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And welcome to a new episode of Digital Coffee Gaming Brew. And

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I'm your host, Brett Deister. If you can please subscribe to this podcast and all

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your favorite podcasting apps, leave. A five star review really does help with the rankings

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and let me know how I am doing. But this week

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we're Talking about Civilization 7, the game nobody's playing

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really. Microsoft's apparently going to be laying off more people

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and the Steam summer sale is live and no, it's not

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you. There is a problem trying to access it and then

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Warhammer 40K Space Marine 2 in New.

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I guess new mode is the best way of saying it and just really

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talking about all these layoffs. I mean it just

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doesn't seem to be stopping whatsoever. So let's get on with the

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show.

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That's good. All right. I hope you're having a

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fabulous Friday and a good weekend coming up. But

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two K4X's have released update

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1.2.2 for Sid Meier's Civilization

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7 on June 24th. They did

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it. And the update adds Steam Workshop support, larger maps and new

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advanced game options. The update enables official support for mods with

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within the game. Players can now find and install mods directly from Steam.

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Due to the Steam Workshop integration, modders can promote their mods and

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use the official civilization 7

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modding SDK for easier creation and

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uploading. The update includes improvement applicable to

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all platforms on which Civilization 7 is available.

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New in game New advanced game options allow players to

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customize their games with features such as huge and large

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map types, toggling legacy paths, score

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victories and crises, and setting new

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civilization after age

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transition. So I mean that was the biggest change is the age

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transitions, usually previous ones. You were one civilization

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through the whole game. And kind of just changing from the ages

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is a new thing because it did celebrate you changing from different

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ages. But this is a lot different. More like what humankind

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kind of did. And it hasn't really been going well.

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I mean they, they have a lot of issues. A

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lot of people did not like it when it released and it just, it just

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isn't going very well for Sid Meer. I think the main

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reason is it's just, just the sharp change of everything. You

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don't have builders anymore. You kind of just gradually build

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out. I guess the best way of saying was

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it was interesting and there was some risk taking, but I don't think it really

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paid off for them. All right. Microsoft is

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reportedly planning another major layoff for its Xbox division.

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The reports come from Bloomberg's Jason Serger.

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Who described the layoffs as involving substantial cuts. The specific number of

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employees affected by the layoffs is currently unclear. The

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layoffs are expected to be revealed next week. Report

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from the Verge states that these layoffs are a part of restructuring of

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Xbox business in Central Europe, leading to some Xbox

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operations ceasing in certain regions. Microsoft has a history of

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announcing layoffs around the end of its fiscal year. So

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yeah, more layoffs are happening. They've been happening for the

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past two to three years. It has not been good for the

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gaming industry in general. I haven't really seen

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this much layoffs in a very long time for the gaming industry ever really.

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There have been layoffs, but it seems like there is like

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significant layoffs. And I think it's because of COVID and the COVID

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money that that were interjected into

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the gaming industry because it was the only thing that people could really do to

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have fun. So they played games and so a lot of investors

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went and pumped a bunch of money into it. And then after everybody

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kind of got out, the games didn't do as well.

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It doesn't help that they kind of pushed a ideology that a lot of

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people didn't like. And so

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guess what's happened. You have people

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that, well, really don't want to play your game, don't really don't

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want to have things shoved down their throat that they don't actually

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agree with. And a lot of beloved franchises were

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either forced to release sooner rather

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than later and it did not pay well for a lot of them.

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I'm talking about Bioware specifically. It did not really do well for them

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because Dragon Age is no more. But EA

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never really understood how to make it. But we

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had a lot of other layoffs from Microsoft. A lot of different developers were let

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go and developers development studios were shuttered. WB Games have

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shuttered studios and Embracer Group hasn't shuttered studios

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and canceled games. Ubisoft to shutter studios and cancel

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games. Activision Blizzard was bought out by Microsoft.

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I mean, the list goes on and on about how much change has been going

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on in the market. Sony basically mothballed

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Concord and shuttered the studio. Marathon's

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not doing well, which is Bungie's own fault for doing it. Like,

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there is a lot of turmoil in the gaming industry right

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now and it's not looking like it's getting any better

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anytime soon. So I would prepare for more

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pain, at least for this year. Maybe next year I will probably level

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out. All right. The Steam summer sale

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is live and it's going on until July 10,

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2025. The summer sale is one of the two major annual

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sales on the platform other than the winter sale.

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The sales feature discounts on both the new and old PC games, and

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notable ones is the Final Fantasy 7 Rebirth at

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14.99 offering. Well, it offers a bunch of stuff

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and if you haven't played the original one, this is pretty good. Even though it

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is not turn based anymore, which is unfortunate. Elder Scrolls

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Oblivion remastered has a $10 discount. Indiana Jones and the Great

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Circle along with its DLC is on sale. Any games like

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repo schedule 1 and blueprints are on sale. And Crash

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Bandicoot Saint Trilogy, Marvel's Guardian of the Galaxy,

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which is a good game, and Star Wars Battlefront 2 are

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discounted by 90%, totaling $14 for

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all three of them. So if you got some money,

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yes. And then Expedition 33 is also on sale, but it's

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only a $5 discount, so there it is.

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This also coincides with Prime Day, which is going to hit on July

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8th, and that's going to go to the 11th, so it's going to end the

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day before Prime Day does, but there's going to be a lot of good games.

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Unfortunately, as of right now, this recording,

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there's a lot of heavy traffic. So if you're wanting to get the game, you

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still got time. You don't have to do it right now, but you still have

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time. And well, it's not really. It's.

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It's really hard to move anywhere within it. So

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if you're just having difficulties on the servers, it's just a lot of people are

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on the servers right now looking at the Steam Summer sales and seeing what they

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can get. And so if you're patient, just wait a few days or

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even just wait until tomorrow or Friday,

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Saturday, Sunday, and you'll be able to get it. But there are issues. I've

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already seen the issues of this time of recording, trying to do anything, and

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it did not go very well. Like I was like, all right, I'm just going

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to wait until all this is over. All right.

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Warhammer 40K Space Marines 2 has introduced a new

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PvE game mode called Siege Mode. In Siege Mode 3,

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players fight against endless waves of Tyranid and Thousand

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Sons. The objective is to hold an Imperial Fortress for

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as long as possible. Players earn points by defeating enemies, which can be

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used to purchase stems,

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ammunition, equipment, and reinforcement from the

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KDN regiments in the Dreadnought. After defending

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an area for five rounds, players are moved to a different area, part of The

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Fortress and this cycle repeats. Players can opt to

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retreat via extraction while earning requisition points,

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armory data and xp. So this is

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just another great example of how Saber Interactive is

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updating the game and making it more enjoyable for people. People may not

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just like the PvP part of it, so there you have it. You

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have a new way of doing it. So I

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wouldn't be surprised if this will be another popular part of it. Space Marines

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2 is a very good game. It's a very fun game. It is

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still what it's supposed to be from the original one, even though the

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original one, Remastered, isn't doing very well on Steam and has a

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negative viewpoint on it from a lot of gamers. But that's us

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gamers. If you don't make it like we remember it, good luck

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trying to convince us to buy it and then also moving on,

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which I forgot to mention, but Dune Awakening has a new update where

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50% of the deep desert dark. I don't know. The

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PvP mode is going to be PvE and PvP

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mode, so you're going to get the best of both worlds. You don't feel like

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fighting people because you aren't up to that level.

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Then yes, some of the desert in the endgame content

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will be available to you and you don't have to fight anybody for it. Which

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is good because once again, a lot of those players know

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how to play it. Probably have ganked a lot of players, probably have made a

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lot of the new players not want to go in the PvP zone

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anymore. Because why would I want to have

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a miserable experience in a MMO

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survival game where it can be brutal? Especially if you get

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eaten by the Sandworm because all your stuff is gone. Gone.

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I mean like completely gone. You are back

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in your body naked. Well, with underwear only,

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but basically naked for that game. So

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if you have been wondering if you want to try out Dune

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Awakening, it is a fun game. It's probably better if you play it with people,

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but you can still play it by yourself and have an enjoyable experience.

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I think it's a harder to do it by yourself only because

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there's so much things you have to gather and there's so much things you have

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to do it alone. Takes a lot

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longer than doing it with other people because sometimes you're not

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always playing the game 247 and those people can play for you. So

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like I said, for those in small guilds, it's great for you. For those by

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yourselves, you can still do it like it's not a problem

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at all. But it just takes a lot longer for you to do it than

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if you were to have a group of people do it for you. But

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it is a fun game, it's an interesting game. And there's no

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monthly fee on this mmo, so it's not like World of Warcraft where there's a

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monthly fee on it. So I think if you're looking for another

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next survival game, this is probably it. In the Dune universe, it's great. Combat

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is of kind, but the story and the map and everything

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you do is pretty good. But

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don't really hate on the combat too

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much. It is the combat. This is what it is. Gunplay is

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not bad. Sword fighting is kind of meh. But

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there you have it. Now I really want to talk specifically

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about all these layoffs and the sweeping industry

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changes that are going on within the gaming industry. We've had more Microsoft

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buying Activision Blizzard and basically turning it to Activision and Blizzard. We

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have Call of Duty just not doing well anymore. Like, I have not

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been very excited for Call of Duty in

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a while. I have no reason to do it. I play the betas, I go,

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there's a reason why I'm not buying this game. And then I see like all

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the skins and the weird crap that they're doing and I'm like, yep, this is

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why I'm not playing this game anymore. It seems like it is basically

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just Call of Duty has become sloppy. It's a game, it's gaming slop. It's

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FPS slop, like it's not good. And a lot of people know it's

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not good. So I think the industry is going

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for the least common denominator, not really

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being risky on their games and trying to

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appease a certain ideology that really a lot of gamers just

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don't like. And so the problem is that these developers don't understand

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the normal gamer think the normal gamers like them or the

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journalists that hate the normal gamer.

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And this is where you get a lot of

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downsizing, a lot of layoffs because you aren't making your

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revenue goals. The publisher's like, look it, we can't

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keep on doing this. You keep on losing time and time again and we're going

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to have to let people go. And then a lot of the marketers just

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don't understand how to market to to gamers.

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And I keep on saying this. They don't know how to market to gamers. The

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gamers don't buy their game because they're not marketing to them, they're marketing to the

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quote, unquote, modern audience, which I don't even know what that means. And I think

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it's just a term for the people that

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agree with us and it's not majority of the gamers. And so

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what we're getting is a lot of free to play games, a lot of indie

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games that are basically being risky and pushing the boundaries and making very

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interesting and risky moves that pay off. And then you're having

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triple A games not being very risky,

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not doing anything new, just retreads of their

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bygone era. That was innovative for the time

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I'm looking at Assassin's Creed and then just keep on

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repurposing it and repurposing it and repurposing it until it

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nobody really wants to play anymore. You have Battlefield

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6 going back to the basics, but we'll see if it's actually any good

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or not because I'm not even sure if it's going to be good or not.

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So where are we at here?

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Well, we're going to be at more constriction

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of devs, of publishers, of cutting,

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of trimming, because they don't really know how

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to make the games for the gamer anymore. They used to. They used

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to know, but now they don't because they aren't gamers themselves.

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They don't talk to really gamers. They kind of just say what

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gamers are. And gamers like, we're not this. We're not this at all.

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We're this. And this is what we want to be.

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And so instead of listening to your audience,

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you go ahead with these terrible games and they fail.

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Marathon's gonna, well, would have failed, but it hasn't.

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Concord failed epically. Anthem failed. Mass

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Effect, Andromeda failed. Dragon Age, the Veil Guard

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or Pride Guard or whatever you wanted to call it, failed

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miserably. South of.

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I don't know, the game with the black chick. I don't even remember the name.

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But that failed because no one played it.

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Like you said, you have very few games that are going to be making it

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and the publisher is going to be making a lot less games

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and they will be focusing more on remasters and remakes because those,

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they know people like. They know you like Oblivion. I love

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Oblivion. They know you like Space Marines even though it didn't do very well.

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You know, you like System shock, System Shock 2, Dark Forces remaster

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and any other bloodthirsty remasters that you can think of. I mean, if

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they do Thief, they can do Thief. I mean, this is

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where they know that they can actually make their money. Because there's nowhere,

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nowhere else they can actually make their money. I guess. I know. See, Project Red

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is making Witcher 4 and I don't know where I stand with

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it. I'm not really that excited about it. I think the tech is cool, but

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even I'm kind of like, well, let's wait until the real game comes out and

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see if that tech is still going to be the same tech or the same

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graphic fidelity that we have. Even though they claim it was running On a

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base PS5, we're not really sure if

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it's going to be what it is on that, but we will see.

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But I do think the only thing you're going

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to get lately is going to be more laughs, more slop

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games until they kind of, until they really figure it out. And maybe look

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at what the indie development is doing. Schedule 1 is a great

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example. It blew out expectations. It blew out most of the

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AAA games on sales. Still a great

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game. The one guy is still building. It takes him

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a while, but fair enough because he is one guy. It's not a team.

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You have Expedition 33, even if it was a bigger team, but

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the core team was small, but you could still have a big team of freelancers.

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The core team was still small and that's why they actually made a successful game.

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The bigger the team is, I mean, the core team,

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the worse it gets because then it becomes a committee instead of any

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creativity coming out of it. You don't want a committee of creativity because then

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it's not creative anymore. You need a small core team

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talking with each other, mostly agreeing with each other. You don't always have to agree

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with everything making the best game possible. And then you have

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freelance, like a little army of freelancers helping you out, doing

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specific tasks that you may not be able to do or you might not

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have enough time to do. That is a really good

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thing to do. Even though they're like, well, they weren't really a small team. Did

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you see all that? Well, yeah, okay. They hired freelancers. Everybody hires freelancers. All

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business hire freelancers. That's how you get things done.

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What I'm saying is, is that I

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think until 2026, we're going to

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see a lot more layoffs because we haven't really hit that

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bottom where money isn't being lost

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hand over fist because of bad decisions,

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bad design, bad

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gameplay, etc. So

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be prepared for more of this. And let's hope

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2026 is a lot better than this year. I mean, I'm still excited

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for Metal Gear Snake Eater, even though it's a remake,

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not a remaster. It's a remake, but we'll see.

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And thank you for listening to this podcast. I will be on

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vacation, so that's why this is a short episode. And I will not be doing

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it next week as well. So I hope you guys have a good

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weekend this weekend. And next weekend. I will be back

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the week after from my vacation. So thank you for listening. As

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always. Please subscribe to this podcast on your favorite podcasting apps. Leave a five star

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review. It really does help with the rankings. Let me know how I'm doing it

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and join me next. Not next week, the week after,

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when I talk about what's going on the gaming industry. All right guys, have fun.

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Enjoy your.