Steam Summer Sale Traffic, Major Developers Cut Teams, and Remakes on the Rise

Steam Summer Sale Traffic, Major Developers Cut Teams, and Remakes on the Rise

In this episode of Digital Coffee Gaming Brew, host Brett Deister covers a range of topics including the release of Civilization 7 update 1.2.0.2, which adds steam workshop support and new advanced game options, Microsoft's planned layoffs in the Xbox division, the issues with the Steam Summer Sale, and a new PVE mode in Warhammer 40K: Space Marine 2. Brett also discusses the significant layoffs and restructuring occurring in the gaming industry, highlights notable deals in the Steam Summer Sale, and touches on updates in Dune: Awakening. The episode concludes with a reflection on the state of AAA gaming and the rise of indie games.

3 Fun Facts:
  1. Civilization 7 just got Steam Workshop support, letting players easily find and install mods directly from Steam.
  2. Warhammer 40K Space Marine 2 introduced a new PvE "Siege Mode," where teams fight endless waves to defend an Imperial Fortress.
  3. The Steam Summer Sale is live with big discounts, but heavy traffic at launch made the store tough to access for many gamers.

Key Themes:
  1. Civilization 7 update and community response
  2. Industry-wide layoffs, especially at Microsoft
  3. Turmoil and downsizing in gaming studios
  4. Steam Summer Sale and major discounts
  5. Warhammer 40K: Space Marine 2 new modes
  6. Dune Awakening PvE/PvP gameplay changes
  7. The rise and impact of indie games


00:00:00 --> 00:00:03 And welcome to a new episode of Digital Coffee
00:00:03 --> 00:00:05 Gaming Brew, and I'm your host Brett Deister. If
00:00:05 --> 00:00:07 you please subscribe to this podcast and all
00:00:07 --> 00:00:09 your favorite podcasting apps, leave a five star
00:00:09 --> 00:00:11 review, really does help with the rankings, and
00:00:11 --> 00:00:15 let me know how I am doing. But this week, we'll
00:00:15 --> 00:00:18 be talking about Civilization 7, the game nobody's
00:00:18 --> 00:00:21 playing, really. Microsoft's apparently gonna
00:00:21 --> 00:00:24 be laying off more people, and the Steam summer
00:00:24 --> 00:00:27 sale is live, and no, it's not you. there is
00:00:27 --> 00:00:30 a problem trying to access it and then warhammer
00:00:30 --> 00:00:34 40k space marine 2 in new i guess new mode is
00:00:34 --> 00:00:37 the best way of saying it and just really talking
00:00:37 --> 00:00:41 about all these layoffs i mean it just does net
00:00:41 --> 00:00:44 it doesn't seem to be stopping whatsoever so
00:00:44 --> 00:01:01 let's get on with the show Hmm, that's good.
00:01:02 --> 00:01:04 All right. Hope you're having a fabulous Friday
00:01:04 --> 00:01:08 and a good weekend coming up. But 2K and 4X have
00:01:08 --> 00:01:13 released update 1 .2 .2 for Sid Meier's Civilization
00:01:13 --> 00:01:18 7 on June 24th. They did it. And the update adds
00:01:18 --> 00:01:20 a Steam Workshop support, larger maps and new
00:01:20 --> 00:01:23 advanced game options. The update enables official
00:01:23 --> 00:01:26 support for mods within the game. Players can
00:01:26 --> 00:01:28 now find and install mods directly from Steam.
00:01:28 --> 00:01:31 Due to the Steam Workshop integration, modders
00:01:31 --> 00:01:34 can promote their mods and use the official Civilization
00:01:34 --> 00:01:40 7 modding SDK for easier creation and uploading.
00:01:40 --> 00:01:43 The update includes improvement applicable to
00:01:43 --> 00:01:46 all platforms on which Civilization 7 is available.
00:01:47 --> 00:01:50 New advanced game options allow players to customize
00:01:50 --> 00:01:54 their games with features such as huge and large
00:01:54 --> 00:01:57 map types, toggling legacy paths, Score victories
00:01:57 --> 00:02:03 and crises and setting new civilization after
00:02:03 --> 00:02:06 a age Transition so I mean that was the biggest
00:02:06 --> 00:02:09 change is the age transitions usually previous
00:02:09 --> 00:02:12 ones you were one civilization for the whole
00:02:12 --> 00:02:15 game and kind of just changing from the ages
00:02:15 --> 00:02:17 is a new thing because It did celebrate you changing
00:02:17 --> 00:02:20 from different ages, but this is a lot different
00:02:20 --> 00:02:25 more like what humankind kind of did and It hasn't
00:02:25 --> 00:02:29 really been going well. I mean, they have a lot
00:02:29 --> 00:02:31 of issues. A lot of people did not like it when
00:02:31 --> 00:02:35 it was released and it just isn't going very
00:02:35 --> 00:02:38 well for Sid Meier. I think the main reason is
00:02:38 --> 00:02:41 it's just the sharp change of everything. You
00:02:41 --> 00:02:44 don't have builders anymore. You kind of just
00:02:44 --> 00:02:46 gradually build out, I guess, the best way of
00:02:46 --> 00:02:50 saying it. It was interesting and there was some
00:02:50 --> 00:02:53 risk taking, but I don't think it really paid
00:02:53 --> 00:02:56 off for them. All right, Microsoft is reportedly
00:02:56 --> 00:03:00 planning another major layoff for its Xbox division.
00:03:00 --> 00:03:03 The reports come from Bloomberg's Jason Serger,
00:03:04 --> 00:03:06 who described the layoffs as involving substantial
00:03:06 --> 00:03:09 cuts. The specific number of employees affected
00:03:09 --> 00:03:11 by the layoffs is currently unclear. The layoffs
00:03:11 --> 00:03:15 are expected to be revealed next week. Report
00:03:15 --> 00:03:17 from The Verge states that these layoffs are
00:03:17 --> 00:03:20 a part of restructuring of Xbox business in Central
00:03:20 --> 00:03:23 Europe, leading to some Xbox operations ceasing
00:03:23 --> 00:03:26 in certain regions. Microsoft has a history of
00:03:26 --> 00:03:29 announcing layoffs around the end of its fiscal
00:03:29 --> 00:03:33 year. So, yeah, more layoffs are happening. They've
00:03:33 --> 00:03:35 been happening for the past two to three years.
00:03:35 --> 00:03:38 It has not been good for the gaming industry
00:03:38 --> 00:03:41 in general. I haven't really seen. this much
00:03:41 --> 00:03:44 layoffs in a very long time for the gaming industry
00:03:44 --> 00:03:47 ever really there have been layoffs but it seems
00:03:47 --> 00:03:51 like there is like significant layoffs and I
00:03:51 --> 00:03:53 think it's because of COVID and the COVID money
00:03:53 --> 00:03:57 that were interjected into the gaming industry
00:03:57 --> 00:03:58 because it was the only thing that people could
00:03:58 --> 00:04:02 really do to have fun so they played games and
00:04:02 --> 00:04:04 so a lot of investors went and pumped a bunch
00:04:04 --> 00:04:07 of money into it and then after everybody kind
00:04:07 --> 00:04:11 of got out the games didn't do as well It doesn't
00:04:11 --> 00:04:14 help that they kind of pushed an ideology that
00:04:14 --> 00:04:18 a lot of people didn't like. And so guess what's
00:04:18 --> 00:04:23 happened? You have people that, well, really
00:04:23 --> 00:04:25 don't want to play your game, don't really don't
00:04:25 --> 00:04:27 want to have things shoved down their throat
00:04:27 --> 00:04:30 that they don't actually agree with. And a lot
00:04:30 --> 00:04:34 of the beloved franchises were either forced
00:04:34 --> 00:04:38 to release sooner rather than later and It did
00:04:38 --> 00:04:41 not pay well for a lot of them. I'm talking about
00:04:41 --> 00:04:43 Bioware specifically. It did not really do well
00:04:43 --> 00:04:47 for them because Dragon Age is no more, but EA
00:04:47 --> 00:04:49 never really understood how to make it. But.
00:04:51 --> 00:04:53 We had a lot of other layouts from Microsoft,
00:04:53 --> 00:04:55 a lot of different developers were let go and
00:04:55 --> 00:04:57 developers development studios were shuttered.
00:04:58 --> 00:05:01 WB games have shuttered studios and Embracer
00:05:01 --> 00:05:03 Group hasn't shuttered studios and canceled games.
00:05:04 --> 00:05:06 Ubisoft has shuttered studios and canceled games.
00:05:07 --> 00:05:09 Activision Blizzard was bought out by Microsoft.
00:05:10 --> 00:05:12 I mean, the list goes on and on about how much
00:05:12 --> 00:05:15 change has been going on in the market. Sony
00:05:15 --> 00:05:19 basically mothballed Concord and shuttered the
00:05:19 --> 00:05:23 studio. Marathon's not doing well, which is Bungie's
00:05:23 --> 00:05:26 own fault for doing it. Like there is a lot of
00:05:26 --> 00:05:29 turmoil in the gaming industry right now, and
00:05:29 --> 00:05:31 it's not looking like it's getting any better
00:05:31 --> 00:05:36 anytime soon. So I would prepare for more pain.
00:05:36 --> 00:05:38 At least for this year, maybe next year I will
00:05:38 --> 00:05:42 probably level out. All right, the Steam Summer
00:05:42 --> 00:05:46 Sale is live and it's going on until July 10th,
00:05:46 --> 00:05:50 2025. The Summer Sale is one of the two major
00:05:50 --> 00:05:53 annual sales on the platform other than the Winter
00:05:53 --> 00:05:56 Sale. The sales feature discounts on both the
00:05:56 --> 00:05:59 new and old PC games and notable ones is the
00:05:59 --> 00:06:04 Final Fantasy VII Rebirth at $14 .99. Offering
00:06:04 --> 00:06:06 well, it offers a bunch of stuff and you haven't
00:06:06 --> 00:06:08 played the original one. This is pretty good
00:06:08 --> 00:06:10 Even though it is not turn -based anymore, which
00:06:10 --> 00:06:14 is unfortunate Elder Scrolls Oblivion remastered
00:06:14 --> 00:06:16 has a $10 discount and Jones the great circle
00:06:16 --> 00:06:19 along with its DLC is on sale Any games like
00:06:19 --> 00:06:22 repo schedule one and blueprints are on sale
00:06:22 --> 00:06:26 and crash bandicoot st. Trilogy Marvel's guarding
00:06:26 --> 00:06:29 the galaxy, which is a good game and several
00:06:29 --> 00:06:32 others battlefront to are discounted by 90 %
00:06:32 --> 00:06:37 Totally $14 for all three of them. So you got
00:06:37 --> 00:06:41 some money. Yes, and then Expedition 33 is also
00:06:41 --> 00:06:44 on sale, but it's only a $5 discount. So there
00:06:44 --> 00:06:47 it is. This is also coincides with Prime Day,
00:06:47 --> 00:06:50 which is going to hit on July 8th. And that's
00:06:50 --> 00:06:52 going to go to the 11th. So it's going to end
00:06:52 --> 00:06:54 the day before Prime Day does. But there's going
00:06:54 --> 00:06:57 to be a lot of good games. Unfortunately, as
00:06:57 --> 00:07:01 of right now, this recording. There's a lot of
00:07:01 --> 00:07:03 heavy traffic. So if you're wanting to get the
00:07:03 --> 00:07:04 game, you still got time. You don't have to do
00:07:04 --> 00:07:08 it right now, but you still have time. And well,
00:07:08 --> 00:07:11 it's not really, it's, it's really hard to move
00:07:11 --> 00:07:15 anywhere within it. So it's, you're just having
00:07:15 --> 00:07:17 difficulties on the servers. It's just a lot
00:07:17 --> 00:07:18 of people are on the servers right now, looking
00:07:18 --> 00:07:20 at the steam summer sales and seeing what they
00:07:20 --> 00:07:23 can get. And so if you're patient, just wait
00:07:23 --> 00:07:26 a few days or even. Just wait until tomorrow
00:07:26 --> 00:07:29 or Friday Saturday Sunday, and you'll be able
00:07:29 --> 00:07:32 to get it, but there are issues I've already
00:07:32 --> 00:07:34 seen the issues of this time of recording trying
00:07:34 --> 00:07:37 to do anything and it did not go very well Okay,
00:07:37 --> 00:07:39 I was like, all right. I'm just gonna wait until
00:07:39 --> 00:07:44 all this is over All right Warhammer 40k Space
00:07:44 --> 00:07:47 Marines 2 has introduced a new PvE game mode
00:07:47 --> 00:07:49 called siege mode in siege mode three players
00:07:49 --> 00:07:52 fight against endless waves of Tyranid and Thousand
00:07:52 --> 00:07:56 Suns The objective is to hold an imperial fortress
00:07:56 --> 00:07:58 for as long as possible. Players earn points
00:07:58 --> 00:08:02 by defeating enemies which can be used to purchase
00:08:02 --> 00:08:06 stims, ammunition, equipment, and reinforcement
00:08:06 --> 00:08:11 from the KDM regiments and the Dreadnaught. After
00:08:11 --> 00:08:13 defending an area for five rounds, players are
00:08:13 --> 00:08:15 moved to a different area part of the fortress
00:08:15 --> 00:08:19 and this cycle repeats. Players can opt to retreat
00:08:19 --> 00:08:22 via extraction while earning requisition points,
00:08:23 --> 00:08:27 armory data, and XP. So this is just another
00:08:27 --> 00:08:31 great example of how Saber Interactive is updating
00:08:31 --> 00:08:33 the game and making it more enjoyable for people.
00:08:33 --> 00:08:36 People made on just like the PVP part of it.
00:08:36 --> 00:08:40 So there you have it. You have a new way of doing
00:08:40 --> 00:08:43 it. So. I wouldn't be surprised if this will
00:08:43 --> 00:08:45 be another popular part of it. Space Marines
00:08:45 --> 00:08:48 2 is a very good game. It's a very fun game.
00:08:48 --> 00:08:51 It is still what it's supposed to be from the
00:08:51 --> 00:08:54 original one. You know, the original one Remastered
00:08:54 --> 00:08:57 isn't doing very well on Steam and has a negative
00:08:57 --> 00:08:59 viewpoint on it from a lot of gamers, but that's
00:08:59 --> 00:09:02 us gamers. If you don't make it like we remember
00:09:02 --> 00:09:05 it, good luck trying to convince us to buy it.
00:09:06 --> 00:09:08 And then also moving on, which I forgot to mention,
00:09:08 --> 00:09:12 but Dune Awakening has a new update where 50
00:09:12 --> 00:09:16 % of the deep desert dark, I don't know, the
00:09:16 --> 00:09:20 PVP mode is going to be PVE and PVP mode. So
00:09:20 --> 00:09:21 you're going to get the best of both worlds.
00:09:22 --> 00:09:24 You don't feel like fighting people because you
00:09:24 --> 00:09:28 aren't up to that level. Then yes, some of the
00:09:28 --> 00:09:31 desert and the end game content will be available
00:09:31 --> 00:09:33 to you and you don't have to fight anybody for
00:09:33 --> 00:09:36 it. which is good because once again, a lot of
00:09:36 --> 00:09:38 those players know how to play it. Probably have
00:09:38 --> 00:09:40 ganked a lot of players, probably have made a
00:09:40 --> 00:09:43 lot of the new players not want to go in the
00:09:43 --> 00:09:47 PvP zone anymore because why would I want to
00:09:47 --> 00:09:52 have a miserable experience in a MMO survival
00:09:52 --> 00:09:55 game where it can be brutal, especially if you
00:09:55 --> 00:09:57 get eaten by the sandworm because all your stuff
00:09:57 --> 00:10:01 is gone. Gone, I mean, like completely gone.
00:10:01 --> 00:10:05 You are back in your body, Nick. Well, with underwear
00:10:05 --> 00:10:09 only, but basically naked for that game. So.
00:10:10 --> 00:10:12 If you have been wondering if you want to try
00:10:12 --> 00:10:16 out Dune Awakening, it is a fun game. It's probably
00:10:16 --> 00:10:18 better if you play it with people, but you can
00:10:18 --> 00:10:20 still play it by yourself and have an enjoyable
00:10:20 --> 00:10:23 experience. I think it's a harder to do it by
00:10:23 --> 00:10:26 yourself only because there's so much things
00:10:26 --> 00:10:28 you have to gather and there's so much things
00:10:28 --> 00:10:32 you have to do that doing it alone. takes a lot
00:10:32 --> 00:10:34 longer than doing it with other people because
00:10:34 --> 00:10:36 Sometimes you're not always playing the game
00:10:36 --> 00:10:40 24 -7 and those people can play for you So like
00:10:40 --> 00:10:42 I said for those in small guilds, it's great
00:10:42 --> 00:10:44 for you for those by yourselves You can still
00:10:44 --> 00:10:48 do it like it's not a problem at all But it just
00:10:48 --> 00:10:51 takes a lot longer for you to do it than if you
00:10:51 --> 00:10:54 were to have a group of people do it for you
00:10:54 --> 00:10:56 But it's a fun game. It's an interesting game
00:10:57 --> 00:10:59 And there's no monthly fee on this MMO. So it's
00:10:59 --> 00:11:01 not like World of Warcraft where there's a monthly
00:11:01 --> 00:11:04 fee on it. So I think you were looking for another
00:11:04 --> 00:11:07 next survival game. This is probably it in the
00:11:07 --> 00:11:09 Dune universe. It's great. Combat is kind of.
00:11:09 --> 00:11:12 But the story in the map and everything you do
00:11:12 --> 00:11:19 is is pretty good. But don't really hate on the
00:11:19 --> 00:11:21 combat too much. It is the combat. This is what
00:11:21 --> 00:11:25 it is. Gunplay is not bad. Sword fighting is
00:11:25 --> 00:11:30 kind of meh. But there you have it. Now I really
00:11:30 --> 00:11:34 want to talk specifically about all these layoffs
00:11:34 --> 00:11:36 and the sweeping industry changes that are going
00:11:36 --> 00:11:39 on within the gaming industry. We've had Microsoft
00:11:39 --> 00:11:41 buying Activision Blizzard and basically turning
00:11:41 --> 00:11:43 it to Activision and Blizzard. We have Call of
00:11:43 --> 00:11:46 Duty just not doing well anymore. Like I have
00:11:46 --> 00:11:50 not been very excited for Call of Duty. In a
00:11:50 --> 00:11:52 while, I have no reason to do it. I play the
00:11:52 --> 00:11:54 beta as I go, yup, there's a reason why I'm not
00:11:54 --> 00:11:56 buying this game. And then I see like all the
00:11:56 --> 00:11:57 skins and the weird crap that they're doing.
00:11:58 --> 00:12:00 And I'm like, yep, this is why I'm not playing
00:12:00 --> 00:12:03 this game anymore. And it seems like it is basically
00:12:03 --> 00:12:06 just, Call of Duty has become slop. It's a game,
00:12:06 --> 00:12:09 it's gaming slop. It's FPS slop. Like it's not
00:12:09 --> 00:12:11 good. And a lot of people know it's not good.
00:12:12 --> 00:12:15 So I think the industry is going for the least
00:12:15 --> 00:12:20 common denominator, not really. being risky on
00:12:20 --> 00:12:24 their games and trying to appease a certain ideology
00:12:24 --> 00:12:27 that really a lot of gamers just don't like.
00:12:27 --> 00:12:30 And so the problem is that these developers don't
00:12:30 --> 00:12:32 understand the normal gamer, think the normal
00:12:32 --> 00:12:35 gamers like them or the journalists that hate
00:12:35 --> 00:12:39 the normal gamer. And this is where you get a
00:12:39 --> 00:12:43 lot of downsizing, a lot of layoffs because you
00:12:43 --> 00:12:46 aren't making your revenue goals. The publishers
00:12:46 --> 00:12:49 like, look at, we can't keep on doing this. You
00:12:49 --> 00:12:51 keep on losing time and time again, and we're
00:12:51 --> 00:12:54 going to have to let people go. And then a lot
00:12:54 --> 00:12:56 of the marketers just don't understand how to
00:12:56 --> 00:13:00 market to gamers. And I keep on saying this,
00:13:00 --> 00:13:02 they don't know how to market to gamers. The
00:13:02 --> 00:13:04 gamers don't buy their game because they're not
00:13:04 --> 00:13:06 marketing to them. They're marketing to them,
00:13:06 --> 00:13:08 quote unquote, modern audience, which I don't
00:13:08 --> 00:13:10 even know what that means. And I think it's just
00:13:10 --> 00:13:14 a term for the people that agree with us and
00:13:14 --> 00:13:18 it's not majority of the gamers and so What we're
00:13:18 --> 00:13:20 getting is a lot of free -to -play games a lot
00:13:20 --> 00:13:22 of indie games that are basically being risky
00:13:22 --> 00:13:25 and pushing the boundaries and making very Interesting
00:13:25 --> 00:13:28 and risky moves that pay off and then you're
00:13:28 --> 00:13:32 having triple -a games Not being very risky not
00:13:32 --> 00:13:36 doing anything new just retreads of their bygone
00:13:36 --> 00:13:40 era that was innovative for the time I'm looking
00:13:40 --> 00:13:43 at Assassin's Creed and then just keep on repurposing
00:13:43 --> 00:13:46 it and repurposing it and repurposing it until
00:13:46 --> 00:13:50 it. Nobody really wants to play anymore. You
00:13:50 --> 00:13:53 have Battlefield six going back to the basics,
00:13:53 --> 00:13:56 but we'll see if it's actually any good or not,
00:13:56 --> 00:13:58 because I'm not even sure if it's going to be
00:13:58 --> 00:14:03 good or not. So. Where are we at here? Well,
00:14:03 --> 00:14:08 we're going to be at more constriction of. des
00:14:08 --> 00:14:12 of publishers of cutting of trimming because
00:14:12 --> 00:14:15 they don't really know how to make the games
00:14:15 --> 00:14:18 for the gamer anymore. They used to they used
00:14:18 --> 00:14:21 to know, but now they don't because they aren't
00:14:21 --> 00:14:23 gamers themselves. They don't talk to really
00:14:23 --> 00:14:26 gamers. They kind of just say what gamers are
00:14:26 --> 00:14:28 and gamers like we're not this. We're not this
00:14:28 --> 00:14:32 at all. We're this and this is what we want to
00:14:32 --> 00:14:37 be. And so. Instead of listening to your audience,
00:14:38 --> 00:14:41 you go ahead with these terrible games and they
00:14:41 --> 00:14:44 fail. Marathon's gonna, well, would have failed,
00:14:44 --> 00:14:48 but it hasn't. Concord failed epically. Anthem
00:14:48 --> 00:14:51 failed. Mass Effect Andromeda failed. Dragon
00:14:51 --> 00:14:54 Age of the Veil Guard or Pride Guard or whatever
00:14:54 --> 00:15:00 you want to call it failed miserably south of...
00:15:01 --> 00:15:03 So I don't know the game with the black chick.
00:15:03 --> 00:15:07 I don't remember the name but that failed Because
00:15:07 --> 00:15:10 no one played it and you said you have very few
00:15:10 --> 00:15:14 games that are going to be making it and the
00:15:14 --> 00:15:18 publishers gonna be making a lot less games and
00:15:18 --> 00:15:20 then they will be focusing more on remasters
00:15:20 --> 00:15:23 and remakes because those they know people like
00:15:23 --> 00:15:26 They know you like oblivion. I love oblivion
00:15:26 --> 00:15:28 They know you'll like Space Marines, even though
00:15:28 --> 00:15:30 it didn't do very well. They know you'll like
00:15:30 --> 00:15:33 System Shock, System Shock 2, Dark Forces Remaster,
00:15:34 --> 00:15:36 and any other Polethora remasters that you can
00:15:36 --> 00:15:39 think of. I mean, they do Thief, they can do
00:15:39 --> 00:15:42 Thief. I mean, this is where they know that they
00:15:42 --> 00:15:44 can actually make their money because there's
00:15:44 --> 00:15:47 nowhere else they can actually make their money.
00:15:47 --> 00:15:49 I guess. I know CD Projekt Red is making Witcher
00:15:49 --> 00:15:53 4 and... Don't know where I stand with it. I'm
00:15:53 --> 00:15:55 not really that excited about it I think the
00:15:55 --> 00:15:57 tech is cool, but even I'm kind of like well
00:15:57 --> 00:15:58 Let's wait until the real game comes out and
00:15:58 --> 00:16:00 see if that tech is still gonna be the same tech
00:16:00 --> 00:16:04 or the same Graphic fidelity that we have even
00:16:04 --> 00:16:07 though they claim it was running on a base PS5
00:16:07 --> 00:16:10 We're not really sure if it's gonna be what it
00:16:10 --> 00:16:17 is on that, but we will see But I do think the
00:16:17 --> 00:16:20 only thing you're going to get lately is gonna
00:16:20 --> 00:16:23 be more laughs more slop games until they can't
00:16:23 --> 00:16:26 till they really figure it out and maybe Look
00:16:26 --> 00:16:28 at what the indie development is doing schedule
00:16:28 --> 00:16:31 one is a great example. It blew out expectations
00:16:31 --> 00:16:35 It blew out most of the triple a games on sales
00:16:35 --> 00:16:39 Still great game. It's still the one guy is still
00:16:39 --> 00:16:41 building it takes him a while but fair enough
00:16:41 --> 00:16:45 because he is one guy It's not a team You have
00:16:45 --> 00:16:48 Expedition 33, even if it was a bigger team,
00:16:48 --> 00:16:50 but the core team was small, but you could still
00:16:50 --> 00:16:53 have a big team of freelancers. The core team
00:16:53 --> 00:16:54 was still small and that's why they actually
00:16:54 --> 00:16:58 made a successful game. The bigger the team is,
00:16:58 --> 00:17:02 I mean the core team, the worse it gets because
00:17:02 --> 00:17:05 it then becomes a committee instead of any creativity
00:17:05 --> 00:17:06 coming out of it. You don't want a committee
00:17:06 --> 00:17:09 of creativity because then it's not creative
00:17:09 --> 00:17:12 anymore. You need a small core team talking with
00:17:12 --> 00:17:15 each other. Mostly agreeing with each other.
00:17:15 --> 00:17:16 You don't always have to agree with everything
00:17:16 --> 00:17:19 Making the best game possible and then you have
00:17:19 --> 00:17:22 freelance like our little army of freelancers
00:17:22 --> 00:17:25 helping you out doing specific tasks that You
00:17:25 --> 00:17:27 may not be able to do or you might not have enough
00:17:27 --> 00:17:31 time to do That is a really good thing to do
00:17:31 --> 00:17:33 even though they're like, well, they weren't
00:17:33 --> 00:17:35 really a small team. Did you see all that? Well,
00:17:35 --> 00:17:37 yeah, okay They hired freelancers. Everybody
00:17:37 --> 00:17:39 hires freelancers all businesses hire freelancers.
00:17:39 --> 00:17:42 It's how you get things done what I'm saying
00:17:42 --> 00:17:49 is is that I think until 2026, we're going to
00:17:49 --> 00:17:52 see a lot more layoffs because we haven't really
00:17:52 --> 00:17:56 hit that bottom where money isn't being lost
00:17:56 --> 00:18:02 hand over fist because of bad decisions, bad
00:18:02 --> 00:18:08 design, bad gameplay, et cetera. So be prepared
00:18:08 --> 00:18:12 for more of this. and let's hope 2026 is a lot
00:18:12 --> 00:18:15 better than this year I mean I'm still excited
00:18:15 --> 00:18:17 for Metal Gear Snake Eater even though it's a
00:18:17 --> 00:18:22 remake not a remaster it's a remake but we'll
00:18:22 --> 00:18:27 see and thank you for listening to this podcast
00:18:27 --> 00:18:29 I will be on vacation so that's why this is a
00:18:29 --> 00:18:31 short episode and I will not be doing it next
00:18:31 --> 00:18:35 week as well so I hope you guys have a good Weekend
00:18:35 --> 00:18:38 this weekend and next weekend. I will be back
00:18:38 --> 00:18:41 the week after from my vacation So thank you
00:18:41 --> 00:18:43 for listening as always please subscribe to this
00:18:43 --> 00:18:45 podcast on your favorite podcasting apps I think
00:18:45 --> 00:18:47 a five -star review really just help with the
00:18:47 --> 00:18:49 rankings Let me know how I'm doing and join me
00:18:49 --> 00:18:53 next not next week the week after When I talk
00:18:53 --> 00:18:54 about what's going on the gaming industry alright
00:18:54 --> 00:18:57 guys have fun. Enjoy your
Gaming,Microsoft,pc gaming,warhammer 40k,steam,civilization 7,dune awakening,steam summer sale,