In this episode of Digital Coffee Gaming Brew, host Brett Deister discusses the anticipated release of AMD's RX 970 XT graphics card, featuring 32 GB of VRAM and its implications for Nvidia's 5090. Brett also reviews various gaming microphones, expressing a preference for established brands over newcomers. He covers Ubisoft's Q3 struggles and their unsuccessful ventures with XDefiant and Hyperscape. Additionally, Brett discusses announcements like Overwatch 2's new perks and features, the potential EA acquisition of Blizzard and Activision, Crytek's layoffs and shelving of Crysis 4, and the benefits of Kingdom Come: Deliverance 2 supporting mods. He concludes with opinions on the state of gaming industries and previews upcoming releases such as Killing Floor 3.
🔑 Key Themes
- AMD RX 9070 XT graphics card
- Microphone recommendations for gamers
- Ubisoft's gaming strategy criticism
- Overwatch 2 game updates
- EA's missed acquisition of Blizzard
- Crytek layoffs and Crisis 4
- Gaming industry's target audience shift
🌟 3 Fun Facts
- AMD's RX 9070 XT graphics card is reportedly coming with a notable 32 gigs of VRAM, which could offer a competitive edge if priced right against Nvidia.
- Overwatch 2 is bringing back loot boxes and introducing new features, including a unique perks system and a new game mode called Stadium.
- Kingdom Come Deliverance 2 is set to support mods on Steam, allowing players to customize their gaming experience further.
- [00:00:16] - Upcoming AMD Release Buzz
- [00:01:38] - EA's Attempt to Acquire Blizzard and Activision
- [00:05:13] - Tech Industry Waves
- [00:08:14] - AI in Graphics Cards
- [00:10:20] - Choosing the Right Microphone for Streamlined Audio
- [00:12:29] - Prioritize Quality Audio Gear
- [00:18:56] - The Secret to Game Longevity
- [00:23:12] - Return of Loot Boxes: A Better Idea?
- [00:29:10] - Union Controversy in the Gaming Industry
- [00:34:28] - Gaming Industry Bias Concerns
00:00:01 --> 00:00:04 And welcome to a new episode of Digital Coffee
00:00:04 --> 00:00:06 Gaming Brew. And I'm your host, Brett Deister.
00:00:06 --> 00:00:08 If you please subscribe to this podcast and all
00:00:08 --> 00:00:10 your favorite podcasting apps, leave a five star
00:00:10 --> 00:00:12 review. It really does help with the rankings
00:00:12 --> 00:00:16 and let me know how I am doing. But this week
00:00:16 --> 00:00:21 we're going to be talking about AMD RX 970 XT,
00:00:21 --> 00:00:24 the supposed Announcement that may come as supposed
00:00:24 --> 00:00:27 to release date plus with an interesting 32 gigs
00:00:27 --> 00:00:30 of VRAM on the graphics card and what does that
00:00:30 --> 00:00:33 mean for the 1590 and everything else we also
00:00:33 --> 00:00:38 got A microphone to talk about and more my recommendations
00:00:38 --> 00:00:41 of what microphones to get I'm fine these gaming
00:00:41 --> 00:00:43 companies make microphones, but I don't trust
00:00:43 --> 00:00:49 them enough as opposed to road or Elgato or Beacon
00:00:49 --> 00:00:53 or those types of microphones those generally
00:00:53 --> 00:00:58 focus on sound, and NZXT and all those others
00:00:58 --> 00:01:00 don't really, so they're not, even though Gato
00:01:00 --> 00:01:03 uses Luit to make their mics, so it's a company
00:01:03 --> 00:01:05 that's well -reversed in understanding how to
00:01:05 --> 00:01:07 make sound. So we'll talk about it, talk about
00:01:07 --> 00:01:10 the interesting design, and then we'll be talking
00:01:10 --> 00:01:13 about Ubisoft and its apparent double -down on
00:01:13 --> 00:01:15 things it shouldn't be double -downing on. We're
00:01:15 --> 00:01:18 gonna be talking about... Kingdom Come Deliverance
00:01:18 --> 00:01:21 2 and the new surprise announcement or to me
00:01:21 --> 00:01:26 a surprise announcement also be talking about
00:01:26 --> 00:01:30 Overwatch 2 and its new features including perks
00:01:30 --> 00:01:34 something returning from Overwatch 1 and stadium
00:01:34 --> 00:01:37 and my feelings on it and then we're talking
00:01:37 --> 00:01:42 about how EA almost bought Blizzard and Activision
00:01:42 --> 00:01:46 in a way and then We're talking about the layoffs
00:01:46 --> 00:01:51 from Crytek and why it's not great, but it's
00:01:51 --> 00:01:53 their own doing in a way. And then an interesting
00:01:53 --> 00:01:58 thing about Bobby Kotick and what he thinks or
00:01:58 --> 00:02:00 what he perceived as a lawsuit being fake and
00:02:00 --> 00:02:06 it being pushed to have unions in his former
00:02:06 --> 00:02:10 publisher slash developer, which makes more sense.
00:02:10 --> 00:02:13 I live in California, so I know they're pro -union.
00:02:13 --> 00:02:15 I know the government is way more corrupt than
00:02:15 --> 00:02:18 they're telling you, so I tend to believe him
00:02:18 --> 00:02:23 a little bit more, even though he has done some...
00:02:23 --> 00:02:26 some questionable things about how monetizing
00:02:26 --> 00:02:29 their games, it doesn't mean everything he says
00:02:29 --> 00:02:32 is wrong. Also, The Killing Floor 2, we'll talk
00:02:32 --> 00:02:36 a little bit about that, and we'll talk about
00:02:36 --> 00:02:38 Avowed and the reviews coming out and why...
00:02:38 --> 00:02:41 A lot of these developers and publishers are
00:02:41 --> 00:02:45 leaving men like me and men that are traditional,
00:02:45 --> 00:02:48 more masculine, leaving us behind. For better
00:02:48 --> 00:02:51 or for worse. And why that probably isn't a good
00:02:51 --> 00:02:55 thing. Anyways, let's get on with the show. That's
00:02:55 --> 00:02:59 good. All right. So happy Friday, everybody.
00:02:59 --> 00:03:01 Happy Valentine's day. If you actually have somebody
00:03:01 --> 00:03:04 or happy singles awareness day for those that
00:03:04 --> 00:03:09 actually don't have anybody because It happens.
00:03:10 --> 00:03:14 We all struggle with different things. Anyways,
00:03:14 --> 00:03:20 moving on to AMD RX 970 XT is reportedly going
00:03:20 --> 00:03:24 to have a 32 gigabit graphics card is reportedly
00:03:24 --> 00:03:27 coming, but with a catch. It seems like this
00:03:27 --> 00:03:32 is mainly for AI specifically for that. But if
00:03:32 --> 00:03:35 I was AMD and I was looking at what Nvidia's
00:03:35 --> 00:03:37 troubles have been going on, basically that they're
00:03:37 --> 00:03:39 5080 and 5090 were a paper launch. They weren't
00:03:39 --> 00:03:43 as great. And sometimes the 5080, the founders
00:03:43 --> 00:03:47 edition as base clock, it didn't do as well as
00:03:47 --> 00:03:49 it should have. And there are some times where
00:03:49 --> 00:03:54 the 7 XTX beat it out, which is not, that's
00:03:54 --> 00:03:58 not comforting for Nvidia. But if I was smart,
00:03:58 --> 00:04:00 I would look at that and be like, look, let's
00:04:00 --> 00:04:02 pivot again. Let's maybe not launch this, the
00:04:02 --> 00:04:05 32 gig version in March. but let's launch it
00:04:05 --> 00:04:11 as our flagship just with more memory as the
00:04:11 --> 00:04:15 same as the 5090 but let's put it like a thousand
00:04:15 --> 00:04:19 dollar price point so in that way you undercut
00:04:19 --> 00:04:24 by a thousand dollars the 5090 and if you just
00:04:24 --> 00:04:27 barely go toe -to -toe with it like you're almost
00:04:27 --> 00:04:33 on track to beat it you beat it because basically
00:04:33 --> 00:04:38 50 % price reduction from the 5090 and you're
00:04:38 --> 00:04:42 actually doing a better job or doing relatively
00:04:42 --> 00:04:47 well with a far cheaper card is the best price
00:04:47 --> 00:04:49 point. Like I know that they said they're going
00:04:49 --> 00:04:52 to actually get out of it, but right now Nvidia
00:04:52 --> 00:04:55 is not doing very well. People are very mad at
00:04:55 --> 00:04:59 Nvidia specifically because when it launched
00:04:59 --> 00:05:03 and I actually actually launched pretty close
00:05:03 --> 00:05:06 to my birthday last the end of January, actually
00:05:06 --> 00:05:09 a day before my birthday last January. I knew
00:05:09 --> 00:05:10 what was going to happen because there's too
00:05:10 --> 00:05:13 many reports saying there's not much stock. There's
00:05:13 --> 00:05:14 not much stock. They're not going to have much
00:05:14 --> 00:05:16 stock. They're never going to have enough stock.
00:05:16 --> 00:05:18 This is going to all the scalpers going to buy
00:05:18 --> 00:05:20 it. And guess what happened? There wasn't enough
00:05:20 --> 00:05:23 stock. All the scalpers bought it or most of
00:05:23 --> 00:05:26 the scalpers bought it. And so it became a paper
00:05:26 --> 00:05:28 launch where everybody was joking to the YouTubers.
00:05:29 --> 00:05:33 Hey, you basically got all the stock from Nvidia
00:05:33 --> 00:05:36 and from the third parties. Plus the third parties
00:05:36 --> 00:05:42 are way more expensive. So AMD really does have
00:05:42 --> 00:05:47 a shot to take on Nvidia. I know they said that
00:05:47 --> 00:05:50 back away, but I would actually seriously change
00:05:50 --> 00:05:54 my plans right now because right now Nvidia is
00:05:54 --> 00:05:58 pretty vulnerable. Now given I actually own stocks
00:05:58 --> 00:06:00 in both of them. So I'll be completely honest.
00:06:00 --> 00:06:03 So I don't really care which one actually does
00:06:03 --> 00:06:05 it. I just want the best price point and the
00:06:05 --> 00:06:09 best product for gamers because that's what we
00:06:09 --> 00:06:13 want. We all want the best thing for us. So I'd
00:06:13 --> 00:06:17 say AMD, I would rethink your strategy on not
00:06:17 --> 00:06:22 doing it and actually do put a 32 gig RAM for
00:06:22 --> 00:06:25 gamers, not just AI, but for gamers to actually
00:06:25 --> 00:06:29 utilize and. Maybe have your own AI to Nvidia
00:06:29 --> 00:06:31 does it too and they can utilize that too. It's
00:06:31 --> 00:06:35 not a bad proposition It's actually a pretty
00:06:35 --> 00:06:38 decent one and you should seriously heavily consider
00:06:38 --> 00:06:45 it Now given the 970 is going to be with 16 gigs
00:06:45 --> 00:06:49 of RAM which will put it around the 5070s and
00:06:49 --> 00:06:51 we'll see how well they do with each other now
00:06:51 --> 00:06:53 it's not going to have the more expensive RAM
00:06:53 --> 00:06:57 that Nvidia has which is the GDDR7, it's going
00:06:57 --> 00:07:02 to have to distill the GDDR6. So we'll see which
00:07:02 --> 00:07:06 one does better, who optimized it better. And
00:07:06 --> 00:07:07 it's usually in videos a lot pricier because
00:07:07 --> 00:07:10 they do all this stuff. But all right, so the
00:07:10 --> 00:07:15 latest news is that AMD's... RTX 970 is going
00:07:15 --> 00:07:18 to be revealed on February 28th. So within a
00:07:18 --> 00:07:20 few weeks, it will be launched in early March.
00:07:20 --> 00:07:23 So if you're looking to get a new graphics card,
00:07:23 --> 00:07:25 you're frustrated because Nvidia won't actually,
00:07:25 --> 00:07:28 doesn't actually have any graphics cards. This
00:07:28 --> 00:07:31 might be your best bet to actually get one given
00:07:31 --> 00:07:34 the fact that the AMD ones are actually pretty
00:07:34 --> 00:07:38 competitive when it comes to performance. A lot
00:07:38 --> 00:07:42 of times it really hasn't been so it's been They
00:07:42 --> 00:07:44 traded blows, but it hasn't been good enough
00:07:44 --> 00:07:48 so we'll see what the RDNA 4 does and FSR 4 does
00:07:48 --> 00:07:52 as well and see how well that helps it with it
00:07:52 --> 00:07:55 because Whether we like it or not the future
00:07:55 --> 00:07:57 of graphics cards is going to be within AI and
00:07:57 --> 00:07:59 it's gonna be with Optimizing that and making
00:07:59 --> 00:08:02 sure your frame rates are as high as possible
00:08:02 --> 00:08:05 So we're not ever going to get away from this
00:08:05 --> 00:08:08 Nvidia has already pushed it really heavily AMD
00:08:08 --> 00:08:10 is probably gonna start pushing it a little bit
00:08:10 --> 00:08:12 more And that's where we're going to see it.
00:08:12 --> 00:08:15 AMD usually has the more cost effective cards,
00:08:15 --> 00:08:20 also with more open -sourced options. So generally
00:08:20 --> 00:08:25 they're usually better as with their VRR system
00:08:25 --> 00:08:30 between G -Sync and I forget AMD's off the top
00:08:30 --> 00:08:34 of my head, AMD's one, because you didn't have
00:08:34 --> 00:08:38 to have optional or not optional, but extra.
00:08:38 --> 00:08:41 Hardware equipment within your monitor to run
00:08:41 --> 00:08:44 it and then Nvidia had to do more compatible
00:08:44 --> 00:08:48 Because no one wanted to do their G sync because
00:08:48 --> 00:08:50 every time someone did it some monitor company
00:08:50 --> 00:08:54 to G sync you like Raise the price like $200
00:08:54 --> 00:09:02 which was insane All right moving on to NZXT's
00:09:02 --> 00:09:05 new Microphone it actually looks pretty nice.
00:09:05 --> 00:09:09 I'll give him that but I just can't recommend
00:09:09 --> 00:09:12 these gaming microphones. The reason why is because,
00:09:13 --> 00:09:14 A, when you get like the gaming headsets, the
00:09:14 --> 00:09:16 microphones are terrible. Usually they peak all
00:09:16 --> 00:09:21 the time and these companies aren't audio companies.
00:09:21 --> 00:09:24 Yeah, they make great parts and everything and
00:09:24 --> 00:09:27 they make some cool stuff, but they aren't really
00:09:27 --> 00:09:30 as good as say like a beacon mic or like an Elgato
00:09:30 --> 00:09:37 Wave mic or even their DX XLR mic or Rode. or
00:09:37 --> 00:09:41 anything like that. So I really don't recommend
00:09:41 --> 00:09:45 these. They'd be good as long as you know what
00:09:45 --> 00:09:48 you're doing, but a lot of times it's just the
00:09:48 --> 00:09:51 gain's not there, the peak level's bad. It just
00:09:51 --> 00:09:54 doesn't do as well as it can. That's usually
00:09:54 --> 00:09:57 why I highly recommend if you want a more streamlined
00:09:57 --> 00:10:00 approach is to get like the beacon mic because
00:10:00 --> 00:10:04 the beacon mic comes with the necessary software
00:10:04 --> 00:10:07 that they have that does a really good job of
00:10:07 --> 00:10:10 making you sound better. Now Elgato just released
00:10:10 --> 00:10:14 the new Wave 2 .0 software, which also helps
00:10:14 --> 00:10:18 as well because then you could easily switch
00:10:18 --> 00:10:22 different types of programs to different audio
00:10:22 --> 00:10:25 channels and help yourself be a little bit more
00:10:25 --> 00:10:29 organized in that because it is difficult to
00:10:29 --> 00:10:32 do that. Now Rode did release a few months ago
00:10:32 --> 00:10:35 the beta version for their own through the Rodecaster
00:10:35 --> 00:10:38 Pro 2, which I'm using. It's pretty good, but
00:10:38 --> 00:10:41 Elgato's kind of got them beat with the new Wave
00:10:41 --> 00:10:46 2 .0 in that regard, but I get physical faders
00:10:46 --> 00:10:49 on the Rodecaster Pro 2. So to each his own,
00:10:50 --> 00:10:54 I just, I can't recommend this stuff. It could
00:10:54 --> 00:10:57 be, it looks like a really good wide capsule,
00:10:58 --> 00:11:07 but it's a USB or looks like a USB -C to USB
00:11:07 --> 00:11:09 -A cable, which is okay. It has a good light
00:11:09 --> 00:11:12 and everything has a little knob, which I guess
00:11:12 --> 00:11:20 is good. It just, and it also goes for $200.
00:11:21 --> 00:11:25 So you can get the beacon mic for $250. And it's
00:11:25 --> 00:11:32 got a really good software baked behind it. So
00:11:32 --> 00:11:37 it's just, if you're going to go with like audio
00:11:37 --> 00:11:40 gear, go with the companies that do audio gear,
00:11:41 --> 00:11:45 not the companies that do audio gear, water cooling,
00:11:46 --> 00:11:50 your PSU, your case, like all this other stuff.
00:11:50 --> 00:11:53 And the audio is an afterthought because That's
00:11:53 --> 00:11:56 not what they do because audio is an important
00:11:56 --> 00:11:58 thing, especially if you're a streamer. We're
00:11:58 --> 00:11:59 trying to get into stuff because if you have
00:11:59 --> 00:12:02 terrible audio, no one will listen to you or
00:12:02 --> 00:12:04 turn it off because you have terrible audio.
00:12:04 --> 00:12:08 So I would get something that's geared towards
00:12:08 --> 00:12:11 that or something that can help you create really
00:12:11 --> 00:12:15 great. Audio like beacon, like Elgato, like road,
00:12:16 --> 00:12:19 like these will all help you in the long run.
00:12:20 --> 00:12:24 This looks cool, but You don't want to care about
00:12:24 --> 00:12:26 what looks cool. You want to care about what's
00:12:26 --> 00:12:33 gonna make you sound good All right moving on
00:12:33 --> 00:12:38 to Ubisoft reports a 52 % drop in Q3 net bookings
00:12:38 --> 00:12:41 in line with guidance so they're not doing very
00:12:41 --> 00:12:45 well which Surprises nobody but the problem is
00:12:45 --> 00:12:48 that they're doubling down again on open world
00:12:48 --> 00:12:50 and live service games The problem is that X
00:12:50 --> 00:12:52 to fight failed for them. They basically are
00:12:52 --> 00:12:55 shuttering that they also are shuttered hyperscape,
00:12:56 --> 00:12:59 which Did not last long if skull and bones, which
00:12:59 --> 00:13:03 nobody really likes that much because people
00:13:03 --> 00:13:07 wanted was a black flag basically spiritual successor
00:13:07 --> 00:13:10 and what they got was a dumbed down pirate version,
00:13:10 --> 00:13:15 which you can do the rare one in Sea of Thieves
00:13:15 --> 00:13:17 instead and have a much more enjoyable time because
00:13:17 --> 00:13:20 it's a little bit more... It's just better and
00:13:20 --> 00:13:22 it's better with friends too. Or you just go
00:13:22 --> 00:13:29 back to Black Flag because why not? So... The
00:13:29 --> 00:13:33 problem with Ubisoft is not the types of games
00:13:33 --> 00:13:35 they want to make, it's the people making them.
00:13:36 --> 00:13:39 The problem is that... they made poor choices
00:13:39 --> 00:13:42 in their design, their character design, and
00:13:42 --> 00:13:45 just how it was implemented. And it seems to
00:13:45 --> 00:13:49 be this formulaic way of Ubisoft doing it, which
00:13:49 --> 00:13:52 yes, you want to have standards, you want to
00:13:52 --> 00:13:55 have some formulas, but you can't have everything
00:13:55 --> 00:14:01 very formulaic, or it feels stale, it feels old,
00:14:01 --> 00:14:04 it feels not very fun. And the last Assassin's
00:14:04 --> 00:14:06 Creed Valhalla just felt like it was a chore
00:14:06 --> 00:14:09 to play instead of a joy to play. And that's
00:14:09 --> 00:14:12 what we really want. We want it to be a joy to
00:14:12 --> 00:14:15 play, a joy to discover things, and not a chore
00:14:15 --> 00:14:17 to do it, or we're beaten over the head about
00:14:17 --> 00:14:20 how terrible we are, which a lot of gamers are
00:14:20 --> 00:14:24 having issues with. Now, some of you may not
00:14:24 --> 00:14:27 care, and that's totally fine. You can play whatever
00:14:27 --> 00:14:32 you want. Does not hurt me. Use your money however
00:14:32 --> 00:14:36 you want that is completely up to you, but when
00:14:36 --> 00:14:40 we criticize Publishers developers for not doing
00:14:40 --> 00:14:42 something that actually caters to the majority
00:14:42 --> 00:14:46 They lose money. They don't do very well. They
00:14:46 --> 00:14:49 shutter studios. This is what happens when you
00:14:49 --> 00:14:53 don't do very well and They just haven't gotten
00:14:53 --> 00:14:56 the hint yet, and I think it's because they actually
00:14:56 --> 00:15:01 were Our own US government was paying them to
00:15:01 --> 00:15:03 do this to pretty sure there was a grant or a
00:15:03 --> 00:15:08 fund to fund Marxist ideals which is why it was
00:15:08 --> 00:15:10 like so prevalent in the United States right
00:15:10 --> 00:15:13 now and why it was so just like Just driven into
00:15:13 --> 00:15:15 the ground with everybody. Everybody was like
00:15:15 --> 00:15:18 we don't like this stop doing this and this is
00:15:18 --> 00:15:22 probably one of the reasons why Ubisoft is paying
00:15:22 --> 00:15:26 the price and you always have to have an example
00:15:26 --> 00:15:29 for other publishers to follow or for other publishers
00:15:29 --> 00:15:32 to at least understand that we don't like this
00:15:32 --> 00:15:34 but the problem is a lot of them aren't getting
00:15:34 --> 00:15:38 it quite yet and so I have a feeling there's
00:15:38 --> 00:15:39 gonna be a lot more pain in the gaming industry
00:15:39 --> 00:15:46 until they get the hint and go back to marketing
00:15:46 --> 00:15:48 your games to your customers, not looking for,
00:15:49 --> 00:15:51 obviously looking for new customers, but not
00:15:51 --> 00:15:53 alienating your old customers because you just
00:15:53 --> 00:15:56 don't like them. If you don't like your customers
00:15:56 --> 00:15:59 as a marketer, then don't work in that industry.
00:16:00 --> 00:16:06 It's as simple as that. We don't need you or
00:16:06 --> 00:16:09 even if you hate them, who cares? Market the
00:16:09 --> 00:16:14 game the best you can. It shouldn't matter. But
00:16:14 --> 00:16:17 the problem is that they keep on doing this.
00:16:18 --> 00:16:21 And so people will keep on going. I'm not buying
00:16:21 --> 00:16:24 your games until you learn your lesson. And if
00:16:24 --> 00:16:32 it takes a while, so be it. All right, so moving
00:16:32 --> 00:16:35 on to Kingdom Come to Learns 2 has announced
00:16:35 --> 00:16:37 that they're going to be supporting mods for
00:16:37 --> 00:16:40 Steam. So it basically means that maybe you'll
00:16:40 --> 00:16:43 be able to mod out the gay stuff. if you want
00:16:43 --> 00:16:45 to, and there are mod out some of the other like
00:16:45 --> 00:16:48 annoying things that you may not like about it
00:16:48 --> 00:16:50 in the game. I don't have it because personally,
00:16:51 --> 00:16:54 I, it was weird. The character development changed
00:16:54 --> 00:16:56 between the first one and the second one. It
00:16:56 --> 00:16:58 was a little weird for me. So sad not to do it,
00:17:00 --> 00:17:04 but it did really well props to them for basically
00:17:04 --> 00:17:07 getting back all their development costs because
00:17:07 --> 00:17:09 they already sold over a million. But I think
00:17:09 --> 00:17:11 this is a good step in the direction because
00:17:11 --> 00:17:14 basically just Let's people play the game they
00:17:14 --> 00:17:18 want to play and I'm fine with that and it goes
00:17:18 --> 00:17:21 around Nexus mod in which I Basically, I do not
00:17:21 --> 00:17:23 recommend supporting that company that company's
00:17:23 --> 00:17:26 weird keep on saying that they're inclusive But
00:17:26 --> 00:17:27 they're really not because every time someone
00:17:27 --> 00:17:29 says they're inclusive They're really actually
00:17:29 --> 00:17:32 exclusive and the fact that there was a mod that
00:17:32 --> 00:17:34 basically changed all the American flags to the
00:17:34 --> 00:17:38 progressive flags and I'm like What in spider
00:17:38 --> 00:17:40 -man 2 I think it was and I was like what like
00:17:40 --> 00:17:43 it's not inclusive You should have taken that
00:17:43 --> 00:17:48 down, but no, that's fine. But this is actually
00:17:48 --> 00:17:50 really good. I actually really commend them for
00:17:50 --> 00:17:54 this is actually a really good idea. Because
00:17:54 --> 00:17:58 the funny part is that mods actually help your
00:17:58 --> 00:18:00 game last longer because people create their
00:18:00 --> 00:18:02 own stuff and they do their own things and they
00:18:02 --> 00:18:05 have their own things. And so they basically
00:18:05 --> 00:18:08 extend the life. That's why Skyrim. has lasted
00:18:08 --> 00:18:11 as long as it has. That's why Battlefield 2 lasted
00:18:11 --> 00:18:14 a long time, which EA doesn't understand, or
00:18:14 --> 00:18:17 they're finally slowly getting it, that mods
00:18:17 --> 00:18:23 extend the life of your game. If you allow your
00:18:23 --> 00:18:34 audience or your customers to make something
00:18:34 --> 00:18:38 for your game, it brings more participation,
00:18:38 --> 00:18:42 which basically brings in an investment into
00:18:42 --> 00:18:45 the game. Even it's a small investment, it adds
00:18:45 --> 00:18:49 some type of bond to it for gamers and then they'll
00:18:49 --> 00:18:52 play it more often. They'll tell their friends
00:18:52 --> 00:18:55 to play it because they have this cool mod. And
00:18:55 --> 00:18:58 then it cascades into that. When you cut mods
00:18:58 --> 00:19:00 out, people will play it for a while. But once
00:19:00 --> 00:19:04 you stop support, the developer, people don't
00:19:04 --> 00:19:06 generally play as much anymore because they're
00:19:06 --> 00:19:08 like, there's nothing new coming. So why does
00:19:08 --> 00:19:10 it matter? But if you have your audience creating
00:19:10 --> 00:19:14 stuff for it, that takes the pressure off you
00:19:14 --> 00:19:18 to create more stuff and allows you to focus
00:19:18 --> 00:19:22 on other things. There is a lot of benefits for
00:19:22 --> 00:19:24 mods. It's just the problem is a lot of developers
00:19:24 --> 00:19:28 and publishers don't get it. They don't see the
00:19:28 --> 00:19:32 long -term effect on it or they don't They don't
00:19:32 --> 00:19:34 see the long -term effect it can have on it.
00:19:34 --> 00:19:37 But history has always said it has a positive
00:19:37 --> 00:19:41 impact on it. Battlefield 2 lasted a really long
00:19:41 --> 00:19:44 time because of mods. And a lot of good games
00:19:44 --> 00:19:48 came out of that too. So you actually can find
00:19:48 --> 00:19:51 great talent from it. Skyrim created a lot of
00:19:51 --> 00:19:54 great mods. Fallout created a lot of great mods.
00:19:54 --> 00:19:57 Atomic Fall is basically Fallout London in a
00:19:57 --> 00:20:01 way. So it created that for it too so you created
00:20:01 --> 00:20:03 more developers you could actually fleece the
00:20:03 --> 00:20:08 talent for your own development team like it's
00:20:08 --> 00:20:12 dumb that they were done away with it made no
00:20:12 --> 00:20:15 sense except that they wanted more money because
00:20:15 --> 00:20:17 then they could just basically get people to
00:20:17 --> 00:20:19 come over to the next game but it didn't always
00:20:19 --> 00:20:23 guarantee that loyalty is guaranteed through
00:20:23 --> 00:20:27 how much you Give and you don't feel like you're
00:20:27 --> 00:20:29 being nickel and dime when people feel like they're
00:20:29 --> 00:20:32 nickel and dime They don't want to buy your game
00:20:32 --> 00:20:35 anymore And you can only do that so many times
00:20:35 --> 00:20:38 before people are like I'm done buying games
00:20:38 --> 00:20:41 from you It's gonna happen more often until they
00:20:41 --> 00:20:47 figure out Giving more goodwill does work Live
00:20:47 --> 00:20:50 service games people don't like very much because
00:20:50 --> 00:20:52 it feels like it's a chore Feels like you're
00:20:52 --> 00:20:55 just trying to get more money out of us and it's
00:20:55 --> 00:21:04 not as fun. All right, so Overwatch 2 had this
00:21:04 --> 00:21:07 big announcement this week for several different
00:21:07 --> 00:21:12 things. It was quite a bit. One Overwatch classic,
00:21:13 --> 00:21:16 Goat's Meta, was not the best meta to play against,
00:21:17 --> 00:21:20 is eventually coming. Perks, which is an interesting
00:21:20 --> 00:21:22 system, is coming in Season 16. Basically, it
00:21:22 --> 00:21:27 gives every hero minor perk and a major perk
00:21:27 --> 00:21:30 and it changes the way the games played to a
00:21:30 --> 00:21:33 certain extent obviously people figure out which
00:21:33 --> 00:21:37 one are the better perks and They reset if you
00:21:37 --> 00:21:41 switch heroes so it it cuts down on the hero
00:21:41 --> 00:21:45 swapping that has been pretty Prelevant within
00:21:45 --> 00:21:49 overwatch 2 they also have a new game mode stadium
00:21:49 --> 00:21:51 It kind of looks like more of a moab type mode
00:21:51 --> 00:21:55 for it. They'll have new maps new hero Freya
00:21:55 --> 00:21:57 which basically is a bounty hunter kind of like
00:21:57 --> 00:22:00 almost a little more keen to like what Diablo
00:22:00 --> 00:22:04 3 had in a way crossbow and stuff so it looks
00:22:04 --> 00:22:09 all interesting my issue is the pronouns were
00:22:09 --> 00:22:13 very strong in the announcement especially one
00:22:13 --> 00:22:16 of them that was she they any and I'm like I
00:22:16 --> 00:22:18 don't even understand what that means can you
00:22:18 --> 00:22:21 please stop with the pronouns I don't care just
00:22:21 --> 00:22:23 tell me what the game is about you don't have
00:22:23 --> 00:22:25 to put pronouns anywhere i can see with my eyes
00:22:25 --> 00:22:30 what sex you are but all in all it was good and
00:22:30 --> 00:22:32 the return of loot boxes which i think is a better
00:22:32 --> 00:22:36 idea i think the battle passes really just did
00:22:36 --> 00:22:38 not resonate very well with a lot of people because
00:22:38 --> 00:22:41 it just felt like it was expensive and blizzard
00:22:41 --> 00:22:45 was potentially making it expensive for no reason
00:22:45 --> 00:22:48 really and loot boxes at least gave you a chance
00:22:48 --> 00:22:50 to earn some things and you could also buy stuff
00:22:50 --> 00:22:52 you can still buy the battle pass they're not
00:22:52 --> 00:22:55 getting rid of it but loot box gives free users
00:22:55 --> 00:22:58 a little bit more of a way of getting skins they
00:22:58 --> 00:23:02 actually want because you get loot boxes and
00:23:02 --> 00:23:04 the free and the battle pass i think you'll obviously
00:23:04 --> 00:23:07 get more in the battle pass but it should be
00:23:07 --> 00:23:09 interesting to see what happens they're also
00:23:09 --> 00:23:12 resetting ranks it seems like eventually and
00:23:12 --> 00:23:16 there's going to be from It's platinum above
00:23:16 --> 00:23:18 you could it'll basically show off in your little
00:23:18 --> 00:23:20 banner what rank you are So they're bringing
00:23:20 --> 00:23:22 it back again because everybody that's what everybody
00:23:22 --> 00:23:25 wanted when they got rid of it and just bring
00:23:25 --> 00:23:28 it back It just feels better So we're getting
00:23:28 --> 00:23:33 interesting stuff But I don't know I play Marvel
00:23:33 --> 00:23:38 rivals to be honest with you All right, so apparently
00:23:38 --> 00:23:42 EA almost bought Blizzard Call of Duty and more
00:23:42 --> 00:23:45 So they actually had an opportunity to thank
00:23:45 --> 00:23:47 God they didn't actually have an opportunity
00:23:47 --> 00:23:50 because EA has a notorious way of eventually
00:23:50 --> 00:23:54 slow the slow death of killing their beloved
00:23:54 --> 00:23:58 developers. Can't you buy aware? So it looks
00:23:58 --> 00:24:02 like they had an opportunity to actually do it,
00:24:02 --> 00:24:09 but they passed on it. I don't know that's good
00:24:09 --> 00:24:10 or bad thing. People think that they dodged a
00:24:10 --> 00:24:13 bullet, but Microsoft now owns them. So is it
00:24:13 --> 00:24:16 really dodging an actual bullet? Because Microsoft
00:24:16 --> 00:24:21 has not shown they're doing a good job either.
00:24:24 --> 00:24:26 And with all the issues that Blizzard has actually
00:24:26 --> 00:24:30 had over the years, it has lost a lot of goodwill
00:24:30 --> 00:24:38 of players. Bobby Kotick's view on monetization
00:24:38 --> 00:24:44 has been pretty piss poor. Not gonna lie. Call
00:24:44 --> 00:24:46 of Duty is just a nightmare now to play with
00:24:46 --> 00:24:48 because of all the weird skins that they have.
00:24:48 --> 00:24:50 It's just, it's not the same game anymore. It's
00:24:50 --> 00:24:53 a weird game where it's, there's these like crazy
00:24:53 --> 00:24:56 insane skins that I'm just like, I don't want
00:24:56 --> 00:24:59 to play that. That does not look appealing to
00:24:59 --> 00:25:04 me at all. But here we are but it's an interesting
00:25:04 --> 00:25:06 thing to see that EA actually did have an opportunity
00:25:06 --> 00:25:11 and passed on it didn't do it Might have been
00:25:11 --> 00:25:18 a mistake for them I'm pretty sure Blizzard may
00:25:18 --> 00:25:22 have dodged the bullet on that one may Not really
00:25:22 --> 00:25:25 sure about that one either But we'll never know
00:25:25 --> 00:25:28 because this is all about what ifs, but it is
00:25:28 --> 00:25:35 very interesting To see what actually happens
00:25:35 --> 00:25:38 to transpires with all that. But here we are.
00:25:39 --> 00:25:41 Microsoft bought Activision Blizzard. It's now
00:25:41 --> 00:25:43 part of Microsoft. Let's see if Microsoft can
00:25:43 --> 00:25:45 write the ship. I don't think it can. I think
00:25:45 --> 00:25:49 the ship's just sailed on that one. But more
00:25:49 --> 00:25:52 bad news is that Crytek is letting off 60 people
00:25:52 --> 00:25:54 and shelving Crysis 4. So we're actually not
00:25:54 --> 00:25:57 ever gonna get a Crysis game because we're just
00:25:57 --> 00:26:00 not doing very well. It looks like Hunt Showdown's
00:26:00 --> 00:26:02 not doing very well. Now people are saying that
00:26:02 --> 00:26:03 They aren't really listening to the community
00:26:03 --> 00:26:05 and they're just doing what they want, which
00:26:05 --> 00:26:08 is never a good thing to do. But you also take
00:26:08 --> 00:26:10 that with a grain of salt because it can be there's
00:26:10 --> 00:26:15 people who just want unrealistic things. So we
00:26:15 --> 00:26:19 don't really know, but unfortunately there's
00:26:19 --> 00:26:24 going to be still more hemorrhaging within the
00:26:24 --> 00:26:27 gaming industry and it's just not looking very
00:26:27 --> 00:26:32 well or very good. Moving on to Killing 4 .3
00:26:32 --> 00:26:35 is coming out in March, should be next month,
00:26:35 --> 00:26:38 should be very interesting. So we got Killing
00:26:38 --> 00:26:41 4 .3, we've got Tempest Rising, if you love Command
00:26:41 --> 00:26:44 Conquerors, comes out in April. We got Doom the
00:26:44 --> 00:26:47 Dark, it just comes out in May. And so all these
00:26:47 --> 00:26:50 games look like they're very just like traditional
00:26:50 --> 00:26:55 games made for their audience, because EA doesn't
00:26:55 --> 00:26:57 understand that they can make a new Command Conquer
00:26:57 --> 00:27:01 game and it will sell well. But no they did the
00:27:01 --> 00:27:04 one and done command -conquer remake which sold
00:27:04 --> 00:27:07 pretty modestly, but it was just a remake it
00:27:07 --> 00:27:10 was great that we got like a new version of it
00:27:10 --> 00:27:12 because That's what we needed, but they need
00:27:12 --> 00:27:16 more of the games into it to remake it like generals
00:27:16 --> 00:27:20 remade So it runs better on systems like we needed
00:27:20 --> 00:27:24 that stuff but it was a one -and -done thing
00:27:24 --> 00:27:26 and They haven't really done anything else with
00:27:26 --> 00:27:29 the franchise. The franchise is still technically
00:27:29 --> 00:27:32 dead. You've seen Civ 7 has come out with mixed
00:27:32 --> 00:27:36 reviews. We've seen Microsoft do a bunch of things
00:27:36 --> 00:27:39 with their old strategy IPs with Age of the Empire,
00:27:39 --> 00:27:44 Age of Mythology. So it's having a little resurgence.
00:27:44 --> 00:27:46 It's not doing terribly like before, but it's
00:27:46 --> 00:27:50 un poquito. It's not very much. But Killing 403
00:27:50 --> 00:27:53 looks like to be... just basically a throwback
00:27:53 --> 00:27:55 to the glory days of horde shooters just like
00:27:55 --> 00:27:58 killing a bunch of things and not caring and
00:27:58 --> 00:28:00 blood and gore flying everywhere it looks like
00:28:00 --> 00:28:03 it's going to be a fun thing we'll see you can
00:28:03 --> 00:28:05 never really trust any game right now because
00:28:05 --> 00:28:07 even the games that you remember and love from
00:28:07 --> 00:28:10 old may not be the same ones you actually get
00:28:10 --> 00:28:16 but i'm hopeful so i saw this interesting article
00:28:16 --> 00:28:20 about bot Bobby Kotick says that Activision Blizzard's
00:28:20 --> 00:28:22 harassment lawsuits were quote unquote fake and
00:28:22 --> 00:28:26 is simply a plan to drive up union memberships.
00:28:26 --> 00:28:30 Now, hold on, I know he's not the best person
00:28:30 --> 00:28:34 to love and granted, some of the criticisms are
00:28:34 --> 00:28:37 valid, but it doesn't mean that it can't be true
00:28:37 --> 00:28:39 either, especially someone that actually lives
00:28:39 --> 00:28:41 in California and how gung -ho the state is about
00:28:41 --> 00:28:44 unions. It's probably closer to the truth than
00:28:44 --> 00:28:46 we think. And especially since this new administration
00:28:46 --> 00:28:50 has come in and we've seen a lot of just fraud
00:28:50 --> 00:28:53 and waste, it's probably more than likely true
00:28:53 --> 00:29:00 that this, these lawsuits, like really help push
00:29:00 --> 00:29:06 a union into Activision Blizzard. Now you can
00:29:06 --> 00:29:10 say unions are great to a certain extent. And
00:29:10 --> 00:29:12 right now modern unions really aren't great.
00:29:12 --> 00:29:15 They really just look out for themselves and
00:29:15 --> 00:29:18 usually the leadership and they really do stifle
00:29:18 --> 00:29:21 a lot of innovation you can look at the teachers
00:29:21 --> 00:29:25 union isn't Does help itself out Doesn't help
00:29:25 --> 00:29:28 the kids at all I'm not saying there's not great
00:29:28 --> 00:29:32 teachers but they don't really help themselves
00:29:32 --> 00:29:35 and Unions are usually very pro -marxist in a
00:29:35 --> 00:29:42 lot of ways usually Don't promote excellence
00:29:42 --> 00:29:45 Just promote, just to promote because it's your
00:29:45 --> 00:29:48 friend, it's your buddy. And you get a lot of
00:29:48 --> 00:29:51 stagnation. You get higher wages, but then you
00:29:51 --> 00:29:53 have to let go of other people because the higher
00:29:53 --> 00:29:55 wages, it just doesn't balance books out and
00:29:55 --> 00:29:57 they don't care if it's a good or bad year for
00:29:57 --> 00:30:01 the company. They just want their money. So.
00:30:04 --> 00:30:07 It more than likely is true now saying that there
00:30:07 --> 00:30:11 aren't there. All this stuff or all the terrible
00:30:11 --> 00:30:13 stuff didn't happen within Activision Blizzard
00:30:13 --> 00:30:16 I'm not saying that could happen and very likely
00:30:16 --> 00:30:21 did happen But not saying that these lawsuits
00:30:21 --> 00:30:24 couldn't be just a simple way of ginning up union
00:30:24 --> 00:30:28 memberships That could very well has happened
00:30:28 --> 00:30:36 as well Now I know The gaming press and most
00:30:36 --> 00:30:38 people just don't like him, but look at overwatch
00:30:38 --> 00:30:41 2 even when after he left They were still weren't
00:30:41 --> 00:30:45 doing a great job They were doing a terrible
00:30:45 --> 00:30:48 job They actually had to have Marvel rivals come
00:30:48 --> 00:30:50 in and completely trounce them for them to go
00:30:50 --> 00:30:53 We probably should start changing things up here
00:30:53 --> 00:30:56 a little bit. We probably should look at 6v6.
00:30:56 --> 00:30:59 We probably should Look at bringing the loot
00:30:59 --> 00:31:02 system back. You probably should look at perks
00:31:02 --> 00:31:06 and all this other stuff. That's probably why
00:31:06 --> 00:31:12 they're pushing it so hard now because what they've
00:31:12 --> 00:31:15 been doing has not worked. I have not really
00:31:15 --> 00:31:18 wanted to play Overwatch in a very long time.
00:31:18 --> 00:31:21 I actually just installed it because frankly
00:31:21 --> 00:31:24 it's just not made for me anymore. It's sad because
00:31:25 --> 00:31:27 I love playing the game when I when it came out
00:31:27 --> 00:31:29 because it was made for me and then they just
00:31:29 --> 00:31:32 went off this really weird trajectory where they
00:31:32 --> 00:31:35 pushed political Ideologies pronouns and stuff
00:31:35 --> 00:31:37 and I just don't want to see it anymore. Like
00:31:37 --> 00:31:41 I don't care I care about like the hero and what
00:31:41 --> 00:31:43 the hero does and its abilities But I don't care
00:31:43 --> 00:31:46 about sexuality because it's fake. Anyways, why
00:31:46 --> 00:31:53 do I care about that? Anyways moving on to avowed
00:31:53 --> 00:31:57 so avowed is looks like it's Doing a pretty good
00:31:57 --> 00:32:01 job on its reviews from the gaming professionals
00:32:01 --> 00:32:07 Doesn't mean it's gonna be a good game We had
00:32:07 --> 00:32:10 mr. Maddie plays who's basically said that this
00:32:10 --> 00:32:12 was not a good game and everybody else's look
00:32:12 --> 00:32:15 at a good game It's got all our progressive values.
00:32:16 --> 00:32:19 I more than likely Well, I'm not gonna get it,
00:32:19 --> 00:32:21 but I'm more likely thinking it's not going to
00:32:21 --> 00:32:24 do very well. I Really get door kickers to to
00:32:24 --> 00:32:27 be honest with you or Dune the Dark Ages, very
00:32:27 --> 00:32:30 much. It looks like a very testosterone -y, very
00:32:30 --> 00:32:34 just, we know who our audience is, we know who
00:32:34 --> 00:32:36 to make this for, and we don't apologize for
00:32:36 --> 00:32:42 it. That's a game to play. This one, no. No.
00:32:44 --> 00:32:46 Which is the same, because I love Obsidian. I
00:32:46 --> 00:32:48 still think Knights of the Old Republic 2 is
00:32:48 --> 00:32:52 one of the best stories they ever did. Hands
00:32:52 --> 00:32:55 down. I think Fallout New Vegas is... Amazing.
00:32:56 --> 00:32:59 I think Outer Worlds is a pretty good game. Not
00:32:59 --> 00:33:06 bad. Way better than Starfield. And hell, Starfield
00:33:06 --> 00:33:09 had spaceships you can fly in. Outer Worlds 2
00:33:09 --> 00:33:14 did not. I think Pills of Eternity is another
00:33:14 --> 00:33:17 great game. And the second one as well. I think
00:33:17 --> 00:33:21 those are great games as well. But honestly,
00:33:21 --> 00:33:25 I just... the game designer or the director or
00:33:25 --> 00:33:28 one of them just being very political and very
00:33:28 --> 00:33:32 just racist against his own against white people
00:33:32 --> 00:33:36 and white dudes is really disconcerting and probably
00:33:36 --> 00:33:39 makes this a terrible game. So I'm highly skeptical
00:33:39 --> 00:33:41 this is actually a good game because there's
00:33:41 --> 00:33:43 too many of these gaming journalists that actually
00:33:43 --> 00:33:47 like it. Because a lot of them said that Dragon
00:33:47 --> 00:33:50 Age Veil Guard was great and that did not do
00:33:50 --> 00:33:53 very well because none was a pull brava or do
00:33:53 --> 00:33:56 even be, even get close to Bravo or whatever
00:33:56 --> 00:34:04 that means. Which moves into why a lot of the
00:34:04 --> 00:34:08 games aren't really made for me anymore. It seemed
00:34:08 --> 00:34:11 like this weird push, which happened over the
00:34:11 --> 00:34:15 course of almost a decade now, I would say about
00:34:15 --> 00:34:20 nine years. Or we had like a really extreme push
00:34:20 --> 00:34:25 of one ideology no one like most normal people
00:34:25 --> 00:34:31 did not like and Infected just about every industry
00:34:31 --> 00:34:34 you can think of People didn't like it. We gave
00:34:34 --> 00:34:36 a benefit of doubt and went to some of the movies
00:34:36 --> 00:34:38 But eventually we stopped going to the movies
00:34:38 --> 00:34:40 who were like this isn't good and then infected
00:34:40 --> 00:34:44 the gaming industry slowly but surely and It's
00:34:44 --> 00:34:46 happening here where I'm like, I only have a
00:34:46 --> 00:34:49 finite amount of money If you aren't really gonna
00:34:49 --> 00:34:52 make a game for me and you're gonna start like
00:34:52 --> 00:34:54 pushing pronouns on me and a bunch of other stuff
00:34:54 --> 00:34:57 I don't have to get your game. It's not a requirement
00:34:57 --> 00:35:02 for me to get your game I'm okay having FOMO
00:35:02 --> 00:35:06 Please go do your own thing, but I don't have
00:35:06 --> 00:35:10 to get this game It looks like a vows doing this
00:35:10 --> 00:35:13 Overwatch 2 is doing this with their push for
00:35:13 --> 00:35:15 pronouns, especially with their own people. Like
00:35:15 --> 00:35:18 I said One of the people had she they and any
00:35:18 --> 00:35:21 and I'm like that doesn't make any sense whatsoever
00:35:21 --> 00:35:26 And she wasn't any there's over the rings and
00:35:26 --> 00:35:33 everything But Like I said overwatch is not I
00:35:33 --> 00:35:34 don't think overwatch 2 is for me anymore. I
00:35:34 --> 00:35:36 think marvel rivals is for me I think delta force
00:35:36 --> 00:35:39 is for me maybe battlefield 6 if they can actually
00:35:39 --> 00:35:44 get it together I'm skeptical about Mass Effect
00:35:44 --> 00:35:49 5 because of the Dragon Age Veilguard. Very skeptical
00:35:49 --> 00:35:56 about Avowed. I think for RPGs Kingdom Come Deliverance
00:35:56 --> 00:35:59 2 is probably gonna be that game for this year
00:35:59 --> 00:36:04 unless something surprisingly pops up. I think
00:36:04 --> 00:36:09 Avowed will do modestly well, but not good enough.
00:36:10 --> 00:36:14 Because just because of the reputation of obsidian
00:36:14 --> 00:36:17 right now, I think it'll do modestly well. I'm
00:36:17 --> 00:36:21 not saying it will tank. But I'm not saying it's
00:36:21 --> 00:36:25 going to be doing a good thing. I think there's
00:36:25 --> 00:36:28 going to be too much of this woke or Marxist
00:36:28 --> 00:36:30 ideology being pushed into it, and I think it's
00:36:30 --> 00:36:32 going to turn people away. I think that word
00:36:32 --> 00:36:35 of mouth is going to hurt its sales eventually.
00:36:36 --> 00:36:40 Because people want something different from
00:36:40 --> 00:36:44 this. That's why people are reacting positively
00:36:44 --> 00:36:48 towards doomed dark ages and not to this one.
00:36:49 --> 00:36:51 Which is funny, it's made by the same publisher,
00:36:52 --> 00:36:55 Microsoft. But ID understands their customers
00:36:55 --> 00:36:57 and Obsidian doesn't because the old people that
00:36:57 --> 00:37:00 made it sitting great are gone. They're no longer
00:37:00 --> 00:37:06 there. So you're going to have issues with this
00:37:06 --> 00:37:10 and if a lot of these developers don't do very
00:37:10 --> 00:37:13 well, Microsoft has no problem getting rid of
00:37:13 --> 00:37:14 them. You've already seen them getting rid of
00:37:14 --> 00:37:21 several of them. They will brutally cut if they
00:37:21 --> 00:37:29 need to. So if it does, I'll be surprised, but
00:37:29 --> 00:37:32 hey, more power to them. If it doesn't do well,
00:37:32 --> 00:37:36 I'll be like, yep, sounds about right. And I
00:37:36 --> 00:37:39 do think games should be going back to who their
00:37:39 --> 00:37:43 target audience is and making a game for them.
00:37:43 --> 00:37:45 I'm excited for the Metal Gear, Snake Eater,
00:37:45 --> 00:37:47 Metal Gear 3 remake or whatever it's called.
00:37:47 --> 00:37:50 That looks cool. I'm excited for some games,
00:37:50 --> 00:37:53 but most of the games now I'm not excited for
00:37:53 --> 00:37:58 whatsoever. And it's unfortunate because there's
00:37:58 --> 00:38:00 a lot of great storied franchises that I'm just
00:38:00 --> 00:38:05 like, not for me anymore. As a path of exile
00:38:05 --> 00:38:08 to for me Diablo 4 probably not for me anymore
00:38:08 --> 00:38:11 overwatch not for me anymore Marvel rivals for
00:38:11 --> 00:38:14 me That's just how it is. You're just going to
00:38:14 --> 00:38:18 pick and choose from now on It's not I'm not
00:38:18 --> 00:38:19 saying you have to take a political stand I'm
00:38:19 --> 00:38:21 just saying you just got to pick and choose which
00:38:21 --> 00:38:24 one's the right one for you because These games
00:38:24 --> 00:38:26 are getting much more expensive. I think GTA
00:38:26 --> 00:38:28 6 will probably be massive, but people will be
00:38:28 --> 00:38:34 very disappointed in it But we'll see what happens
00:38:34 --> 00:38:37 when we actually get closer to an actual official
00:38:37 --> 00:38:41 launch date because we only have that So we'll
00:38:41 --> 00:38:45 see. We'll see. Thank you for joining just a
00:38:45 --> 00:38:47 coffee gaming brew really do appreciate it and
00:38:47 --> 00:38:49 As always, please subscribe to this podcast on
00:38:49 --> 00:38:51 your favorite podcast again, so your five star
00:38:51 --> 00:38:53 view will just help with the rankings Let me
00:38:53 --> 00:38:55 know how I'm doing and join me next week. Let's
00:38:55 --> 00:38:58 talk about what's going on in the gaming industry
00:38:58 --> 00:39:00 Alright guys, stay safe get the games that you
00:39:00 --> 00:39:02 want to play that are for you and see you next
00:39:02 --> 00:39:03 week Later.


