Microsoft, EA, and Layoffs: The Gaming Industry’s Toughest Year?

Microsoft, EA, and Layoffs: The Gaming Industry’s Toughest Year?

In this episode of Digital Coffee Gaming Brew, host Brett discusses the upcoming open beta for Split Gate 2, EA's implementation of kernel-level anti-cheat software, Microsoft's price increases for Xbox consoles, and the suspension of shipments from China by 8-Bit Do due to new tariffs. The episode also covers significant layoffs in the gaming industry, with a focus on EA, Polygon, and Codemasters, and delves into the broader issues facing game developers and publishers today.

3 Fun Facts:
  1. Splitgate 2’s open beta will be available on both old and new consoles—with full cross-play—and will feature a custom map editor, potentially offering an infinite number of maps.
  2. EA’s kernel-level anti-cheat software, EA Javelin, claims a 99% accuracy rate and has prevented 33 million cheating attempts since 2022.
  3. The creator of the popular indie game “Skelegun” is just one person, yet their game has outperformed many AAA titles in polish and fun.
Key Themes
  1. Splitgate 2 open beta and features
  2. EA’s new kernel-level anti-cheat software
  3. Microsoft and 8BitDo price hikes, tariffs
  4. Polygon layoffs and media consolidation
  5. EA layoffs and troubled Respawn projects
  6. AAA studios chasing trends, losing identity
  7. Gaming industry struggles, rising consumer dissatisfaction

  • [00:04:59] - The Evolution of Cheater Detection in Online Gaming
  • [00:05:23] - The Escalation of Cheating in Online Games
  • [00:10:55] - US Tariffs Disrupt Gaming Gear Imports
  • [00:11:51] - How to Check If Eight BitDo Products Are Available in the US Warehouse
  • [00:13:13] - The Impact of Chinese Investment on the Gaming Industry
  • [00:14:19] - Mass Layoffs at Polygon After Acquisition
  • [00:17:29] - EA Layoffs Shake Gaming Industry
  • [00:18:28] - Marketing Mistakes
  • [00:24:49] - The Frankenstein Effect in Modern Game Development
  • [00:29:33] - The Changing Face of Game Development

00:00:01 --> 00:00:04 And welcome to a new episode of Digital Coffee
00:00:04 --> 00:00:06 Gaming Brew. And I'm your host, Brett Deister.
00:00:06 --> 00:00:08 Please subscribe to this podcast and all your
00:00:08 --> 00:00:10 favorite podcasting apps. Leave a five star review,
00:00:10 --> 00:00:12 really does help with the rankings and let me
00:00:12 --> 00:00:17 know how I am doing. But this week we're gonna
00:00:17 --> 00:00:22 be talking about Splitgate 2, EA's anti -cheat
00:00:22 --> 00:00:24 software, because apparently they do have one,
00:00:25 --> 00:00:31 Microsoft and 8BitDo and their... Raising prices
00:00:31 --> 00:00:34 and or stopping shipment from China, which is
00:00:34 --> 00:00:39 interesting We also are going to be talking about
00:00:39 --> 00:00:42 polygon layoffs and the layoffs from EA and in
00:00:42 --> 00:00:46 just in general Why the gaming industry is just
00:00:46 --> 00:00:49 so bad right now. It's just It's just everywhere.
00:00:49 --> 00:00:52 We also have Codemasters as well, which is that
00:00:52 --> 00:00:58 is pausing development on WRC racing game that
00:00:58 --> 00:01:01 they've been doing for at least two decades or
00:01:01 --> 00:01:06 more. So yeah, it's, we'll be talking about it
00:01:06 --> 00:01:09 and why EA and their marketers are useless basically.
00:01:10 --> 00:01:29 But anyways, let's get on with the show. That's
00:01:29 --> 00:01:35 good. All right, so first off we have is Splitgate
00:01:35 --> 00:01:40 2 will have an open beta starting on May 22nd,
00:01:40 --> 00:01:44 2025, available on PS5, Xbox Series X, PC, PS4
00:01:44 --> 00:01:49 and Xbox One. Man, they're going all for it.
00:01:50 --> 00:01:56 They're like, if you have a console, that is
00:01:56 --> 00:01:59 old and or new, you will be able to play this
00:01:59 --> 00:02:02 game. This game might be massive. And with full
00:02:02 --> 00:02:04 cross -play support as well, the beta will introduce
00:02:04 --> 00:02:08 new weapons, increasing the total to over 25.
00:02:08 --> 00:02:10 New game modes include takedown will be part
00:02:10 --> 00:02:12 of the beta. The game will feature more than
00:02:12 --> 00:02:16 15 traditional maps, but the promotional material
00:02:16 --> 00:02:18 suggests the possibility of an infinite number
00:02:18 --> 00:02:23 of maps due to custom map editor. The game is
00:02:23 --> 00:02:26 set to officially launch later in 2025 and will
00:02:26 --> 00:02:28 be free to play with potential battle pass and
00:02:28 --> 00:02:32 cosmetic purchases look I Played the alpha beta.
00:02:32 --> 00:02:35 I played one of the one of the ones it was it
00:02:35 --> 00:02:37 was a solid game I will give them that it's a
00:02:37 --> 00:02:40 solid game. It's Got kind of like a portal slash.
00:02:40 --> 00:02:45 Halo type of feeling to it. It is a pretty solid
00:02:45 --> 00:02:48 game free to play. That's good 25 weapons even
00:02:48 --> 00:02:51 better a map editor so you can make your own
00:02:51 --> 00:02:54 maps and then that basically gives you infinite
00:02:54 --> 00:02:58 infinite amount of maps is Game -changer plus
00:02:58 --> 00:03:03 it's available on Xbox one and the ps4 Nowhere
00:03:03 --> 00:03:07 on the switch to yet could could be I mean that
00:03:07 --> 00:03:09 would probably be the best one out of the switch
00:03:09 --> 00:03:13 one and two Plus PC don't know if there's any
00:03:13 --> 00:03:17 steam deck Compatibility with it yet. But like
00:03:17 --> 00:03:22 I said So many options for this game and this
00:03:22 --> 00:03:25 game is going to just blow up because it's a
00:03:25 --> 00:03:28 fun game. It's free to play Cheaters. Yes. We
00:03:28 --> 00:03:30 got to figure out how to deal with that issue,
00:03:30 --> 00:03:35 but Just be it's a fun game Like it is quite
00:03:35 --> 00:03:37 fun people really don't how to play it but give
00:03:37 --> 00:03:39 it time and people there will be really good
00:03:39 --> 00:03:42 people on this game so I'm actually quite excited
00:03:42 --> 00:03:44 for this game and you should to check it out
00:03:44 --> 00:03:47 is I mean it's free to play it's got yeah, it's
00:03:47 --> 00:03:50 got micro transactions, but If it's free to play,
00:03:50 --> 00:03:51 you don't have to spend it if you don't want
00:03:51 --> 00:03:54 to. Hopefully there'll be no formal marketing
00:03:54 --> 00:04:07 cause that does get old after a while. All right.
00:04:07 --> 00:04:10 So EA has introduced kernel level PC anti -cheat
00:04:10 --> 00:04:14 software named EA Javelin. EA Javelin is currently
00:04:14 --> 00:04:18 used in 14. EA games including Battlefield 2042
00:04:18 --> 00:04:22 and Madden NFL 25. Since its launch in 2022,
00:04:23 --> 00:04:25 EA Gevel has prevented 33 million cheating attempts
00:04:25 --> 00:04:29 across 2 .2 billion PC gaming sessions. Recent
00:04:29 --> 00:04:31 updates have reportedly cut the number of cheaters
00:04:31 --> 00:04:36 and counters in Battlefield 2042 by half. The
00:04:36 --> 00:04:40 software has claimed an accuracy rate of 99 %
00:04:40 --> 00:04:45 in identifying and banning cheaters. EA has stated
00:04:45 --> 00:04:48 that the They overturn bans in cases where individuals
00:04:48 --> 00:04:50 are unjustly banned. So at least you get an option
00:04:50 --> 00:04:55 if it was incorrect That you can get on ban.
00:04:55 --> 00:04:58 I don't think it's highly likely but Here's the
00:04:58 --> 00:05:01 issue back in the day you had you could rent
00:05:01 --> 00:05:04 servers through battlefield and then you had
00:05:04 --> 00:05:07 mods Basically looking over the game and if they
00:05:07 --> 00:05:09 found someone cheating a lot of times is very
00:05:09 --> 00:05:11 blatant They would kick them out ban them and
00:05:11 --> 00:05:14 they couldn't do anything. The problem is as
00:05:14 --> 00:05:16 battlefield has progressed they have gotten rid
00:05:16 --> 00:05:22 of renting servers in favor of Well for a long
00:05:22 --> 00:05:25 time not doing anything So if you found a cheater
00:05:25 --> 00:05:27 you just left because there was no point in playing
00:05:27 --> 00:05:28 in the game anymore because it just ruined your
00:05:28 --> 00:05:32 fun So this is the situation where we are today
00:05:32 --> 00:05:34 where everybody's trying to cheat because everybody's
00:05:34 --> 00:05:37 trying to to tell you how good they are in the
00:05:37 --> 00:05:39 game, quote unquote, but really they're just
00:05:39 --> 00:05:42 cheating. Because a lot of times that's what
00:05:42 --> 00:05:45 it is. I'm not saying that everybody that is
00:05:45 --> 00:05:48 quote unquote good is cheating, but a lot of
00:05:48 --> 00:05:50 them are. We've seen this time and time again
00:05:50 --> 00:05:53 through Call of Duty and a bunch of other games
00:05:53 --> 00:05:55 where it's actually found out that they are cheating
00:05:55 --> 00:05:59 and not actually good. So when the stakes are
00:05:59 --> 00:06:01 high, you have to figure out a way to mitigate
00:06:01 --> 00:06:07 a lot of that. enter in kernel level anti cheat
00:06:07 --> 00:06:10 software because the cheating is getting so hard
00:06:10 --> 00:06:13 to detect without doing kernel level that this
00:06:13 --> 00:06:17 is how the escalation is going to happen. I foresee
00:06:17 --> 00:06:21 more of AI running this a lot better than what
00:06:21 --> 00:06:23 humans can do once they figure out how to do
00:06:23 --> 00:06:26 this. But this is where we're at a state of gaming
00:06:26 --> 00:06:28 today. Piece of gamers we kind of brought on
00:06:28 --> 00:06:31 the self probably should stop cheating. Probably.
00:06:32 --> 00:06:35 But since either you do it to own people or do
00:06:35 --> 00:06:39 it for the laws, this isn't really going to change.
00:06:40 --> 00:06:43 It's unfortunate, but this is where we're at.
00:06:45 --> 00:06:50 All right. So the state of gaming with the tariffs
00:06:50 --> 00:06:55 is interesting. So Microsoft, as of yesterday,
00:06:56 --> 00:06:59 has increased the prices of Xbox Series X by
00:06:59 --> 00:07:03 a hundred dollars. Constituting a 20 % increase
00:07:03 --> 00:07:06 since its launch in 2020 other prices include
00:07:06 --> 00:07:14 the Xbox series X 512 gig now 379 was 299 Xbox
00:07:14 --> 00:07:22 series s 1 terabyte now for 2999 was 349 99 Xbox
00:07:22 --> 00:07:28 series X digital is now 549 89 was for 49 99
00:07:30 --> 00:07:37 The Xbox Series X is now $599 was $499 The Xbox
00:07:37 --> 00:07:40 Series X two terabyte Galaxy special edition
00:07:40 --> 00:07:46 now $729 .99 was $599 .99 Xbox wires controller
00:07:46 --> 00:07:50 now $6 $64 .99 the Xbox controller in color
00:07:50 --> 00:07:53 is now $69 .99 the Xbox Series controller special
00:07:53 --> 00:07:58 edition variant is now $79 .99 Xbox Wireless
00:07:58 --> 00:08:01 Controller Limited Edition variant is now $89
00:08:01 --> 00:08:06 .99 was $79 .99 Xbox Series Xbox Elite Wireless
00:08:06 --> 00:08:10 Controller Series 2 Core Set is now $140 .99
00:08:10 --> 00:08:15 was $139 .99 Xbox Elite Wireless Controller Series
00:08:15 --> 00:08:23 2 Complete Set is now $199 .99 was $179 .99 The
00:08:23 --> 00:08:27 headset is $65. The wireless headset, the stereo
00:08:27 --> 00:08:30 headset is $65. The wireless headset is $120.
00:08:30 --> 00:08:37 It was $110. And like I said, this happened yesterday.
00:08:37 --> 00:08:40 The first party games will increase to $79 .99
00:08:40 --> 00:08:47 starting this holiday season because apparently
00:08:47 --> 00:08:51 the tariffs affect digital products, which they
00:08:51 --> 00:08:54 don't. So you can't blame it on tariffs. I know
00:08:54 --> 00:08:58 they're going to try they can't Microsoft reported
00:08:58 --> 00:09:01 a six percent decline in hardware sales in the
00:09:01 --> 00:09:03 previous quarter The video game industry is facing
00:09:03 --> 00:09:06 challenges including game cancellation layoffs
00:09:06 --> 00:09:10 over the past three years US tariffs on imported
00:09:10 --> 00:09:12 goods including video game consoles are impacting
00:09:12 --> 00:09:15 market video game consoles Not the price of games.
00:09:16 --> 00:09:19 You cannot blame that. You just decided that
00:09:19 --> 00:09:22 since Nintendo's doing it I'm going to do it
00:09:22 --> 00:09:23 and guess what's going to happen. People are
00:09:23 --> 00:09:26 going to buy less of your games. They're going
00:09:26 --> 00:09:28 to find out if it's a good game because if it's
00:09:28 --> 00:09:33 now $80 for it, which is stupid, then I can do
00:09:33 --> 00:09:36 it. Look at cut the fat. If your developers are
00:09:36 --> 00:09:41 ballooning to absorb an amount of people cut
00:09:41 --> 00:09:46 the fat, you can, you can do well with 69 99
00:09:46 --> 00:09:51 and still cut the fat. but you don't want to
00:09:51 --> 00:09:54 because diversity or something or you got a lot
00:09:54 --> 00:09:57 of women apparently in the gaming development
00:09:57 --> 00:09:59 which basically makes the games worse for whatever
00:09:59 --> 00:10:05 reason I mean yeah go check out that the check
00:10:05 --> 00:10:07 out a lot of developers that have made games
00:10:07 --> 00:10:10 in recent times and seems like a women have overwhelmingly
00:10:10 --> 00:10:13 become more a part of the game development and
00:10:13 --> 00:10:22 see which ones do better or worse So I Don't
00:10:22 --> 00:10:23 talk about this later, but I mean this is getting
00:10:23 --> 00:10:27 frustrating tariffs I get it the products and
00:10:27 --> 00:10:30 stuff Everything's made in China. It's gonna
00:10:30 --> 00:10:32 have to be decoupled from China So we're gonna
00:10:32 --> 00:10:34 have to figure out which country's gonna play
00:10:34 --> 00:10:36 ball with the United States and which countries
00:10:36 --> 00:10:38 are not gonna be hit so hard with tariffs However,
00:10:38 --> 00:10:42 the digital products didn't need a price increase
00:10:42 --> 00:10:44 You're just doing it because you can just lump
00:10:44 --> 00:10:47 it in with everything really good job Microsoft
00:10:48 --> 00:10:51 Triple a quality on your reasoning and logic
00:10:51 --> 00:10:56 Now I go to 8 -bit do so it's suspending shipments
00:10:56 --> 00:10:59 from its Chinese warehouse to customers in the
00:10:59 --> 00:11:02 United States This decision is due to the Trump
00:11:02 --> 00:11:06 administration's new 145 percent tariffs on imports
00:11:06 --> 00:11:11 from China and the end of the Diminished Exemption
00:11:11 --> 00:11:15 for shipments from China under $800. This was
00:11:15 --> 00:11:18 basically a way for Chinese companies to Get
00:11:18 --> 00:11:20 around a lot of the regulations and just ship
00:11:20 --> 00:11:23 cheap stuff and they were part of it Timo was
00:11:23 --> 00:11:25 a part of it And now they're kind of like oh
00:11:25 --> 00:11:28 crap. What are we gonna do now? So basically
00:11:28 --> 00:11:30 their their prices were raised significantly
00:11:30 --> 00:11:34 probably on par with Crusader and razor on their
00:11:34 --> 00:11:36 Keyboards because their keyboards a bit do keyboards
00:11:36 --> 00:11:40 were cheap their controllers were cheap Not bad
00:11:40 --> 00:11:43 quality guys a few things but good to know I
00:11:43 --> 00:11:44 don't need to buy anything more from this company
00:11:46 --> 00:11:48 US customers can still order products that are
00:11:48 --> 00:11:52 already in 8BitDo's US warehouse. The availability
00:11:52 --> 00:11:55 of products at the warehouse is not clearly indicated
00:11:55 --> 00:11:58 on the website, but customers can see which items
00:11:58 --> 00:12:00 cannot be shipped after entering an address at
00:12:00 --> 00:12:03 checkout. 8BitDo produces various gaming controllers
00:12:03 --> 00:12:06 compatible with multiple consoles, including
00:12:06 --> 00:12:10 Nintendo Switch, Xbox Series X, and PlayStation
00:12:10 --> 00:12:15 5, and PC as well. They do also make mice and
00:12:15 --> 00:12:18 keyboards as well for PC. Some popular items
00:12:18 --> 00:12:22 from Avidu is the Ultimate 2 Bluetooth controller.
00:12:22 --> 00:12:25 The retro mechanical keyboard are not available
00:12:25 --> 00:12:27 at the US warehouse while the microcontroller
00:12:27 --> 00:12:31 used for Anki is still available. That's not
00:12:31 --> 00:12:34 good. Video game consoles and accessories are
00:12:34 --> 00:12:37 classified as toys by the US International Trade
00:12:37 --> 00:12:41 Commission. which affects their tariff exemptions.
00:12:41 --> 00:12:43 Increased costs due to tariffs are causing difficulties
00:12:43 --> 00:12:45 in the video game and tabletop industry, leading
00:12:45 --> 00:12:49 to some companies ceasing operations and laying
00:12:49 --> 00:12:52 off staff. Many companies like Nintendo are also
00:12:52 --> 00:12:55 impacted, having delayed pre -orders for the
00:12:55 --> 00:12:57 Nintendo Switch 2, increased prices for several
00:12:57 --> 00:13:01 accessories. Look, it's a Chinese company that
00:13:01 --> 00:13:07 tried to skirt around Way to make cheap products
00:13:07 --> 00:13:11 for us and then try to basically Get other companies
00:13:11 --> 00:13:14 in us to go under I mean that's really the playbook
00:13:14 --> 00:13:17 of China right now regardless of what industry
00:13:17 --> 00:13:19 is in look at the gaming industry Look at where
00:13:19 --> 00:13:24 Tencent is it? actively Investing and how these
00:13:24 --> 00:13:26 game companies have becoming worse and then they
00:13:26 --> 00:13:29 buy them up and they become Chinese companies
00:13:29 --> 00:13:33 It's a playbook they use we need to be aware
00:13:33 --> 00:13:38 of this you may not like it or not, but it is
00:13:38 --> 00:13:41 a very serious thing that's happening. It's happening
00:13:41 --> 00:13:44 probably in all the sectors where it's using
00:13:44 --> 00:13:51 DEI and EGS, the sustainability thing, ESG, I
00:13:51 --> 00:13:54 think it's ESG, but they're using it to kind
00:13:54 --> 00:13:56 of like hurt the American companies and then
00:13:56 --> 00:13:58 come up and buy them cheap because they've lost
00:13:58 --> 00:14:02 so much money. It's just not good. All right.
00:14:03 --> 00:14:06 So kind of funny. But polygon has been sold by
00:14:06 --> 00:14:10 Vox media to Valnet which owns brands such as
00:14:10 --> 00:14:13 screen rent gamer rent and Android police some
00:14:13 --> 00:14:16 staff members of polygon will continue with the
00:14:16 --> 00:14:19 publication under Valnet while others have been
00:14:19 --> 00:14:21 laid off majority of it has been laid off down
00:14:21 --> 00:14:26 that owns over 27 different brands covering entertainment
00:14:26 --> 00:14:29 gaming sports and travel report from the rapid
00:14:29 --> 00:14:32 Includes a former contributor describing work
00:14:32 --> 00:14:35 conditions at Velonet sites is almost what shot
00:14:35 --> 00:14:38 level Valnet stated that the acquisition of polygon
00:14:38 --> 00:14:41 lines with its long -term growth strategy will
00:14:41 --> 00:14:47 integrate it into Valnet's gaming portfolio Vox
00:14:47 --> 00:14:50 media CEO Jim Bank off Mentioned that the sale
00:14:50 --> 00:14:54 allows Vox Media to focus on growth areas inside
00:14:54 --> 00:14:56 of the uncertain economic outlook and changes
00:14:56 --> 00:14:59 in the gaming industry are reasons for the sale.
00:15:00 --> 00:15:04 Former editor -in -chief Chris Plant confirmed
00:15:04 --> 00:15:08 he is no longer with Polygon and encouraged hiring
00:15:08 --> 00:15:12 of effective talented staff. So here's the thing.
00:15:13 --> 00:15:15 Nobody in the gaming industry or very few people
00:15:15 --> 00:15:18 in the gaming industry like to polygon polygon
00:15:18 --> 00:15:20 was probably one of the worst gaming rags ever
00:15:20 --> 00:15:25 and it routinely Basically insulted their main
00:15:25 --> 00:15:29 gaming audience men specifically white men because
00:15:29 --> 00:15:31 we were the we are always the favorite target
00:15:31 --> 00:15:35 of everything So guess what happens? Nobody listens
00:15:35 --> 00:15:37 to you. Everybody makes fun of you and you keep
00:15:37 --> 00:15:40 on this trend where everybody's like, I don't
00:15:40 --> 00:15:43 really I mean, I'll look at the expose, but I
00:15:43 --> 00:15:46 don't really need to like read stuff from you.
00:15:46 --> 00:15:48 I don't need to go to your website. I already
00:15:48 --> 00:15:50 know what you're going to be talking about. And
00:15:50 --> 00:15:55 eventually it goes up. Plus with the gaming industry
00:15:55 --> 00:15:59 layoffs and it's just, it's just in a death spiral
00:15:59 --> 00:16:03 right now. Yes, there are a few shining like
00:16:03 --> 00:16:05 bright spots. I think tempest rising, which is
00:16:05 --> 00:16:08 a Basically an RTS strategy game that is very
00:16:08 --> 00:16:11 similar to Command and Conquer. Good shining
00:16:11 --> 00:16:16 spot. Expedition 33, good shining spot. I'm pretty
00:16:16 --> 00:16:20 sure Doom the Dark Ages will be a good thing
00:16:20 --> 00:16:23 for the gaming industry, but a lot has not been
00:16:23 --> 00:16:25 going well. Ubisoft in general has not been going
00:16:25 --> 00:16:28 well. I mean, I know they keep on saying it's
00:16:28 --> 00:16:31 Chastain's Creed Shadows was this sold well,
00:16:31 --> 00:16:33 but I don't believe it because there's still
00:16:33 --> 00:16:36 no numbers on it. Want the numbers don't do the
00:16:36 --> 00:16:43 trust me bro. It doesn't work so Gaming media
00:16:43 --> 00:16:46 hated its own customers and guess what's happening
00:16:46 --> 00:16:50 to especially gaming journalists Nobody listens
00:16:50 --> 00:16:52 to them anymore. Why would you listen to them?
00:16:52 --> 00:16:54 We can go on YouTube. You can listen to podcasts
00:16:54 --> 00:16:59 that isn't a part of this gatekeeping mafia that
00:16:59 --> 00:17:04 just Hated the people they were supposed to speak
00:17:04 --> 00:17:09 for and also just Help along the way in gaming.
00:17:09 --> 00:17:12 They just didn't do it. So this is what happens.
00:17:13 --> 00:17:16 Well Well, it's it's still thrive not really
00:17:16 --> 00:17:18 I mean people kind of already like written off
00:17:18 --> 00:17:22 like polygon is polygon for a reason but We will
00:17:22 --> 00:17:24 see if anything changes. Nothing's really gonna
00:17:24 --> 00:17:28 change All right, speaking of terrible things
00:17:28 --> 00:17:31 happening in the gaming industry EA Confirmed
00:17:31 --> 00:17:34 layoffs at respawn the developer of a pack legends
00:17:34 --> 00:17:38 It's basically the total amount of layoffs is
00:17:38 --> 00:17:41 300 to 400 jobs But it's approximately about
00:17:41 --> 00:17:43 a hundred employees that respawn were affected
00:17:43 --> 00:17:46 by these layoffs EIA is implementing broader
00:17:46 --> 00:17:49 cuts that impact many employees across the company
00:17:49 --> 00:17:53 the underperformance of EA sports FC and apex
00:17:53 --> 00:17:56 legend increment contributed to the layoffs because
00:17:56 --> 00:17:58 less and less people are playing apex legends
00:17:58 --> 00:18:02 the The game dragon age, the veil guard did not
00:18:02 --> 00:18:05 meet is sales up to expectation, but it's performance
00:18:05 --> 00:18:07 is not related to the overall cuts. Yay. Cause
00:18:07 --> 00:18:10 they already eliminated mostly, if not all the
00:18:10 --> 00:18:11 people that worked on dragon age, dragon age
00:18:11 --> 00:18:15 is dead. A project led by Titan fall veterans.
00:18:16 --> 00:18:19 Steven for Duca has been canceled and there will
00:18:19 --> 00:18:23 be no Titan fall three, which I still don't understand.
00:18:23 --> 00:18:26 I know I heard the people acts and they were
00:18:26 --> 00:18:28 like, well, it underperformed. I, yeah, it underperformed
00:18:28 --> 00:18:32 because The stupidity of the marketers at that
00:18:32 --> 00:18:34 time were like, Hey, let's put Titanfall two
00:18:34 --> 00:18:37 right between battlefield and call of duty. That
00:18:37 --> 00:18:40 will sell. That will sell our game. It was a
00:18:40 --> 00:18:44 relatively new IP at the time. And Titanfall
00:18:44 --> 00:18:47 original was great. I think the smart pistol
00:18:47 --> 00:18:49 was a little P once people figure out how to
00:18:49 --> 00:18:51 use it effectively. But beyond that, it was a
00:18:51 --> 00:18:54 fun game. They changed things around, changed
00:18:54 --> 00:18:57 things around in Titanfall too, but kept a lot
00:18:57 --> 00:19:02 of the core mechanics and modes intact attrition
00:19:02 --> 00:19:05 was still one of the best game modes for Titanfall
00:19:05 --> 00:19:09 2 where you had a small number of players playing
00:19:09 --> 00:19:11 against each other, but you also had like a bunch
00:19:11 --> 00:19:16 of like random AI NPCs Soldiers you could shoot
00:19:16 --> 00:19:20 as well. It was a great mode. It was fun and
00:19:20 --> 00:19:25 then they just went to apex and then didn't really
00:19:25 --> 00:19:27 care about it because it didn't quote -unquote
00:19:27 --> 00:19:30 sell well because quote -unquote you don't sell
00:19:30 --> 00:19:33 well when you put yourself in between the two
00:19:33 --> 00:19:37 largest FPS games on the That were currently
00:19:37 --> 00:19:41 on the market battlefield and call of duty now
00:19:41 --> 00:19:43 They probably did it now. It probably wouldn't
00:19:43 --> 00:19:45 be as bad because people are mad at battlefield
00:19:45 --> 00:19:49 and people well call of duty is just horrendous
00:19:49 --> 00:19:52 now, I mean All these skins that is basically
00:19:52 --> 00:19:53 fortnight. They're trying to chase fortnight,
00:19:53 --> 00:19:59 which is weird But anyways It's just not looking
00:19:59 --> 00:20:01 good right now for the law of the big publishers
00:20:01 --> 00:20:03 because they don't understand their customer
00:20:03 --> 00:20:07 anymore Like they said we're gonna focus on apex.
00:20:07 --> 00:20:09 Well, no one likes apex that much anymore. Yeah,
00:20:09 --> 00:20:12 I know right now it makes a lot of money, but
00:20:12 --> 00:20:18 it's been a descending Order of how much it's
00:20:18 --> 00:20:20 actually made. I'm pretty sure in its heyday,
00:20:20 --> 00:20:22 it was making twice as much as it was making
00:20:22 --> 00:20:26 now. Yes, it's still making millions of dollars.
00:20:27 --> 00:20:30 Fine. But if you keep on shedding your player
00:20:30 --> 00:20:36 base, that's not a good sign either. So do I
00:20:36 --> 00:20:38 agree that Titanfall 3 should have been an extraction
00:20:38 --> 00:20:41 shooter? Oh, heck no. That's dumb. That was the
00:20:41 --> 00:20:43 dumbest thing I've ever heard of. You don't do
00:20:43 --> 00:20:46 that. You're chasing trends again. The problem
00:20:46 --> 00:20:49 with EA and Ubisoft and all them is they chase
00:20:49 --> 00:20:52 trends and then they don't sell as well because
00:20:52 --> 00:20:55 they are chasing trends. You chase trends. You
00:20:55 --> 00:20:58 don't sell as well. The reason why Titanfall
00:20:58 --> 00:21:02 was so and to this day is still so good. Titanfall
00:21:02 --> 00:21:04 one and two is because it wasn't chasing trends.
00:21:04 --> 00:21:07 It was trying to be its own thing. Apex was chasing
00:21:07 --> 00:21:10 trends. I get that it had some interesting things
00:21:10 --> 00:21:13 going on, but it was still a battle royale when
00:21:13 --> 00:21:19 Fortnite. and when Pudge was already out, it
00:21:19 --> 00:21:21 took from Overwatch with the hero shooter type
00:21:21 --> 00:21:25 of thing. And then they had pronouns in it, which
00:21:25 --> 00:21:26 I still don't understand to this day why that
00:21:26 --> 00:21:30 mattered. And that's what you have. You just
00:21:30 --> 00:21:37 have a trend chasing company, which really means
00:21:37 --> 00:21:40 that it's the death of the company. Because if
00:21:40 --> 00:21:42 you cannot make the trends and you're chasing
00:21:42 --> 00:21:45 the trends you will not be very profitable for
00:21:45 --> 00:21:48 very long for a lot longer I get that battlefield
00:21:48 --> 00:21:51 six is coming out whatever it's gonna call and
00:21:51 --> 00:21:56 looks promising Let's be honest with you we've
00:21:56 --> 00:22:00 we've seen the promising of the last few battlefield
00:22:00 --> 00:22:05 games and Belleville one was probably the most
00:22:05 --> 00:22:07 promising battlefield for was a train wreck when
00:22:07 --> 00:22:10 it launched Took about a year and a half to fix.
00:22:11 --> 00:22:13 Battlefield one was better at it. Still great
00:22:13 --> 00:22:16 game. Battlefield five train wreck. I'll feel
00:22:16 --> 00:22:22 2042 bigger train wreck. So this is battlefields
00:22:22 --> 00:22:28 probably last chance to actually do well because
00:22:28 --> 00:22:30 the law players are like, I'll go play Delta
00:22:30 --> 00:22:33 force. I'll go play ready or not. I'll go play
00:22:33 --> 00:22:37 anything else but battlefield. If he cannot do
00:22:37 --> 00:22:43 well. Because you have a plethora of extraction
00:22:43 --> 00:22:46 shooters now Which is annoying because it was
00:22:46 --> 00:22:48 cool when the extraction shooters were just few
00:22:48 --> 00:22:50 and far between but now it's just every other
00:22:50 --> 00:22:55 ones like extraction shooter. I'm like Yay What
00:22:55 --> 00:22:57 makes you different from the other ones? usually
00:22:57 --> 00:23:01 nothing Which another leads to another bad thing
00:23:01 --> 00:23:03 is that Codemasters is pausing development of
00:23:03 --> 00:23:06 World Rally Championship games ending to develop
00:23:06 --> 00:23:11 updates for EA Sports WRC the hard Chargers content
00:23:11 --> 00:23:16 for EA Sports RC is wrapping up Codemasters has
00:23:16 --> 00:23:19 provided VR support for the tiles including EA
00:23:19 --> 00:23:23 Sports WRC dirt rally and dirt rally 2 .0 the
00:23:23 --> 00:23:26 announcement states that EA Sports WRC will remain
00:23:26 --> 00:23:28 available for existing new players Codemaster
00:23:28 --> 00:23:31 has a history of over 40 years in rally games
00:23:31 --> 00:23:34 So I was even I was 20 years off. I said 20 years,
00:23:34 --> 00:23:45 but 40 years So This is probably because of Lily
00:23:45 --> 00:23:48 asked from EA I wouldn't be surprised it probably
00:23:48 --> 00:23:52 for them wasn't a moneymaker like apex is right
00:23:52 --> 00:23:55 now Remember anything that doesn't have micro
00:23:55 --> 00:23:58 transaction or somehow has an ad inside their
00:23:58 --> 00:24:04 game for EA is not worth of Well continuing support
00:24:04 --> 00:24:07 because it's a money drain for whatever reason
00:24:07 --> 00:24:10 Mind you about that, boulders gate three didn't
00:24:10 --> 00:24:12 even have DLC and it's still one of the top played
00:24:12 --> 00:24:17 games. Mind you that Marvel rivals is a free
00:24:17 --> 00:24:20 to play game and has done better than Overwatch
00:24:20 --> 00:24:23 two did. Overwatch two is coming back with its
00:24:23 --> 00:24:25 new stadium and everything. And it's just getting
00:24:25 --> 00:24:28 a lot of excitement, but we're not in a good
00:24:28 --> 00:24:33 state where premium games are lacking Polish.
00:24:34 --> 00:24:37 but any games are more polished than the ones
00:24:37 --> 00:24:40 with the three thousand to four thousand headcount
00:24:40 --> 00:24:43 of Developers that have four or five different
00:24:43 --> 00:24:46 studios working on the same game which to me
00:24:46 --> 00:24:49 sounds like an absolute nightmare to work at
00:24:49 --> 00:24:52 because if you have Four or five studios working
00:24:52 --> 00:24:54 on the same game. That means you have four or
00:24:54 --> 00:24:56 five different cultures of studio working on
00:24:56 --> 00:24:59 the same game which makes it more like a Frankenstein
00:24:59 --> 00:25:02 game than actual coherent game. And that's why
00:25:02 --> 00:25:06 you have this weird mesh up of unpolished game
00:25:06 --> 00:25:13 stuff. It has to be one developer and it needs
00:25:13 --> 00:25:18 to be like maybe a thousand people working. I
00:25:18 --> 00:25:21 cut it. I would say 500 is probably the better
00:25:21 --> 00:25:24 one, but cut it to a point where you can do it.
00:25:26 --> 00:25:30 and not have such an overhead because that huge
00:25:30 --> 00:25:31 overhead, you're not going to be able to keep
00:25:31 --> 00:25:34 track of who's working on what. And then you're
00:25:34 --> 00:25:38 going to be so, you know, people like being like,
00:25:38 --> 00:25:40 it's not my job. That's not my job. That's not
00:25:40 --> 00:25:42 my job because that's, that's the easier way
00:25:42 --> 00:25:45 to work. But then you have less quality games.
00:25:45 --> 00:25:48 Heck. I mean, schedule one is doing really well
00:25:48 --> 00:25:54 as made by one guy, one guy doing better. most
00:25:54 --> 00:26:00 triple -a games And it's a fun game But it's
00:26:00 --> 00:26:04 made by one guy Lethal company made by a few
00:26:04 --> 00:26:07 developers great game battle bit when it came
00:26:07 --> 00:26:09 out great game Don't really know much about it
00:26:09 --> 00:26:11 now But I haven't played it for a while because
00:26:11 --> 00:26:13 it really hasn't been anything new but still
00:26:13 --> 00:26:16 I mean it taught battlefield like how to do it
00:26:16 --> 00:26:21 right for a time Then show why the why I went
00:26:21 --> 00:26:27 so wrong no updates just bugs But the state of
00:26:27 --> 00:26:30 gaming is just bad we got tarot we got price
00:26:30 --> 00:26:33 increases For digital products that shouldn't
00:26:33 --> 00:26:35 really be priced increase just because they want
00:26:35 --> 00:26:38 the sweet sweet money But you're not proving
00:26:38 --> 00:26:41 to the customers that you should get that pay
00:26:41 --> 00:26:44 and raise You're just saying oh we need it because
00:26:44 --> 00:26:46 we have too many people working at our developers
00:26:46 --> 00:26:50 and publishers We don't want to get rid of them,
00:26:50 --> 00:26:52 but we probably should get rid of them But we're
00:26:52 --> 00:26:53 gonna get rid of them eventually three or four
00:26:53 --> 00:26:57 months down the road as EA has routinely shown
00:26:57 --> 00:27:02 I The past like three years they're like one
00:27:02 --> 00:27:06 of the top ones have cut so much Which is not
00:27:06 --> 00:27:11 good. I mean from a PR perspective it's pretty
00:27:11 --> 00:27:12 bad because people were like do I want to work
00:27:12 --> 00:27:16 here because I work here I could be laid off
00:27:16 --> 00:27:20 because What happens when they decide that the
00:27:20 --> 00:27:23 game's not worth it anymore? I mean, Titanfall
00:27:23 --> 00:27:26 3, if you just created the next -gen Titanfall,
00:27:26 --> 00:27:28 hell, remaster Titanfall 2. I don't even care
00:27:28 --> 00:27:35 now. Remaster it. All this time, you'll get a
00:27:35 --> 00:27:38 bunch of money, put it on Unreal 5 if you want
00:27:38 --> 00:27:48 to, or the Valve engine. But, I mean... Where
00:27:48 --> 00:27:53 is this all going? I mean The only thing respond
00:27:53 --> 00:27:57 is doing is the Star Wars game to Star Wars games
00:27:57 --> 00:28:02 and apex That's really about it an apex. Yes
00:28:02 --> 00:28:06 is its moneymaker for now But unless it does
00:28:06 --> 00:28:10 something to change it around it won't not be
00:28:10 --> 00:28:15 a moneymaker anymore We got battlefield six which
00:28:15 --> 00:28:19 Is under respawn now dice and all them are under
00:28:19 --> 00:28:24 Vince and that looks promising But we've all
00:28:24 --> 00:28:27 seen promising in battlefield games Look doesn't
00:28:27 --> 00:28:30 look better than battlefield 2042 and when we
00:28:30 --> 00:28:36 first started seeing stuff, absolutely But we'll
00:28:36 --> 00:28:38 see when it actually comes out I mean still in
00:28:38 --> 00:28:41 its alpha phase so things are subject to change
00:28:41 --> 00:28:48 as always It's just not looking good. I mean,
00:28:48 --> 00:28:50 the gaming journalists has hated us for at least
00:28:50 --> 00:28:56 a decade or more now. The devs don't like us.
00:28:57 --> 00:29:01 It's mostly now either run or most of the employees
00:29:01 --> 00:29:03 are starting to look like women, which really
00:29:03 --> 00:29:06 don't know how to market two men or make games
00:29:06 --> 00:29:09 for men, which is fine if you're trying to market
00:29:09 --> 00:29:12 your game for women. But if you have a game like
00:29:12 --> 00:29:14 doom or something like that, and you only marketed
00:29:14 --> 00:29:18 towards women or you feminize the character that
00:29:18 --> 00:29:21 has been very masculine before, you're not going
00:29:21 --> 00:29:25 to get anywhere except losing money, losing staff,
00:29:25 --> 00:29:29 and eventually bankruptcy or being bought out,
00:29:29 --> 00:29:34 which could happen. The gaming industry is getting
00:29:34 --> 00:29:38 smaller and the vibrancy is only going to be
00:29:38 --> 00:29:42 in the indie scene right now. because These triple
00:29:42 --> 00:29:45 -a studios just don't know what to do We got
00:29:45 --> 00:29:51 Call of Duty making More 420 BS content than
00:29:51 --> 00:29:53 anything else and that's not Call of Duty. That's
00:29:53 --> 00:29:55 not Call of Duty I played I was like I don't
00:29:55 --> 00:29:57 need to play this game anymore. This game is
00:29:57 --> 00:30:00 weird Like it has the weirdest finishers. It's
00:30:00 --> 00:30:04 it's so just bonkers nuts and they just went
00:30:04 --> 00:30:07 oh man fortnight's doing so many of these different
00:30:07 --> 00:30:12 things let's dial up to 20 and to have 420 guns
00:30:12 --> 00:30:19 that you can smoke and yeah, unicorn fart finishers.
00:30:19 --> 00:30:22 And I'm just like, what is this game? Like I
00:30:22 --> 00:30:24 don't even understand what this game is because
00:30:24 --> 00:30:26 they don't understand what this game is. That's
00:30:26 --> 00:30:30 why they had to redo the original war zone because
00:30:30 --> 00:30:33 nobody liked the current war zone. Like they
00:30:33 --> 00:30:36 don't understand what made the game fun. That's
00:30:36 --> 00:30:39 all you need to figure out. What makes the game
00:30:39 --> 00:30:43 fun for your core and target audience? The reason
00:30:43 --> 00:30:45 why I talk about this so much is because they
00:30:45 --> 00:30:50 don't know what their target audience is. You
00:30:50 --> 00:30:53 target the audience. That's going to be the majority
00:30:53 --> 00:30:56 of it. If it's male or female, if it's male,
00:30:56 --> 00:30:58 you target the male audience. You do not insult
00:30:58 --> 00:31:02 the target audience. You're not bemoaned because
00:31:02 --> 00:31:04 the target audience didn't buy your game because
00:31:04 --> 00:31:08 your game didn't really attract them. You target
00:31:08 --> 00:31:15 it to them. This is basic marketing basic If
00:31:15 --> 00:31:18 you know your target audience you target to them
00:31:18 --> 00:31:24 if you don't then you figure it out But they
00:31:24 --> 00:31:27 don't they go we we don't want this group of
00:31:27 --> 00:31:33 people This is misogyny. This is toxic and it's
00:31:33 --> 00:31:40 like alright We don't have to buy your game.
00:31:41 --> 00:31:44 Racism, misogyny. And it's like, all right, so
00:31:44 --> 00:31:46 if I don't buy your game, I'm a misogynist. If
00:31:46 --> 00:31:51 I do buy your game, I'm a misogynist. Okay, well
00:31:51 --> 00:31:54 I'm just not going to buy your game. Because
00:31:54 --> 00:31:56 damn if I do, damn if I don't. And that has been
00:31:56 --> 00:32:01 the gaming industry for probably at least five
00:32:01 --> 00:32:04 years, probably more. And it's finally showing
00:32:04 --> 00:32:07 its ugly head. The customers are going. You want
00:32:07 --> 00:32:09 your games are getting more expensive and I have
00:32:09 --> 00:32:11 a limited amount of time. I'm going to play the
00:32:11 --> 00:32:14 games that treat me with respect. Mainly just
00:32:14 --> 00:32:19 don't insult you with saying isms and games that
00:32:19 --> 00:32:24 appeal to me. And if you can't do that, well,
00:32:24 --> 00:32:26 this is what happens. EA is still firing more
00:32:26 --> 00:32:29 people. Microsoft went through a bunch of rounds
00:32:29 --> 00:32:32 of layoffs. They're now increasing their game
00:32:32 --> 00:32:36 prices to $80. Good call, Microsoft. Don't think
00:32:36 --> 00:32:39 it's gonna work for you. I know you're gonna
00:32:39 --> 00:32:41 have some PR stuff, because you're gonna ask
00:32:41 --> 00:32:44 PR people to spin this somehow. You're probably
00:32:44 --> 00:32:46 gonna tack it on with tariffs or whatever, but
00:32:46 --> 00:32:48 it's a digital product, so that doesn't really
00:32:48 --> 00:32:55 work. So gaming is right now at this, I would
00:32:55 --> 00:32:58 call it a mini crisis right now, an issue that
00:32:58 --> 00:33:01 can easily be fixed, but unless it's fixed, it's
00:33:01 --> 00:33:05 gonna become a bigger issue. Because again, you
00:33:05 --> 00:33:07 need the people that understand the target audience.
00:33:07 --> 00:33:10 If the people that work for you don't understand
00:33:10 --> 00:33:15 that and they don't want to target the main audience,
00:33:17 --> 00:33:21 you fire them. You're like, well, clearly you
00:33:21 --> 00:33:23 don't want to make money for this business. So
00:33:23 --> 00:33:26 go find the business that you really want to
00:33:26 --> 00:33:29 work at that you'll be comfortable with. Because
00:33:29 --> 00:33:35 this is, gaming is mostly male. You have to get
00:33:35 --> 00:33:38 that through your head. It is mostly male. So
00:33:38 --> 00:33:43 if you do not like the male population, go do
00:33:43 --> 00:33:49 something else. It's a at -work country in the
00:33:49 --> 00:33:53 United States. Go find something else. It's that
00:33:53 --> 00:34:00 simple. Anyways, thank you for listening. To
00:34:00 --> 00:34:02 digital coffee gaming really appreciate it as
00:34:02 --> 00:34:05 always please subscribe to this podcast on your
00:34:05 --> 00:34:07 favorite podcasting apps You have five star really
00:34:07 --> 00:34:10 will just help with the rankings. Let me know
00:34:10 --> 00:34:12 how I am doing But join me next week as I talk
00:34:12 --> 00:34:16 about what's going on in the game industry All
00:34:16 --> 00:34:19 right guys stay safe get to Get to play the games
00:34:19 --> 00:34:22 that you want to play that don't break your bank
00:34:22 --> 00:34:25 or your wallet or any of those And see you next
00:34:25 --> 00:34:26 week later
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