Welcome to this week’s episode of Digital Coffee: Gaming Brew, your go-to source for honest takes and hot debates in the world of gaming. I’m your host, Brett Deister, and in this episode, we’re diving into the latest controversies and updates shaking up the industry.
We kick things off with a look at the troubled launch of the Stalker remastered trilogy and why fans are fuming over language and content changes. Then, we weigh in on The Witcher’s Geralt voice actor sounding off about Ciri leading Witcher 4, the ongoing clash between Epic Games and SAG-AFTRA over AI voices in Fortnite, and why Randy Pitchford just can’t stop stirring the pot when it comes to Borderlands 4’s pricing.
You’ll also hear about the surprising success of Star Wars Battlefront II, updates for Overwatch 2 and Marvel Rivals, the boom in RPGs like Expedition 33 and Baldur’s Gate 3, and a bumper Warhammer 40K sale on Steam. Plus, I’ll be sharing my unfiltered thoughts on Doom: The Dark Ages after playing through the whole thing—was it worth the hype (and the price tag)?
Grab your favorite drink and get comfortable—let’s get into a week full of gaming news, strong opinions, and everything you need to know to stay in-the-know.
3 Fun Facts:- Doom: The Dark Ages is one of the least "woke" AAA games released recently, according to the host, and the Doom Slayer actually speaks a word in the game!
- Star Wars Battlefront II has become popular again due to renewed interest from the Andor series, but a sequel isn't happening anytime soon.
- Warhammer 40k has a surprise free typing game on Steam that resembles the look of the "Boltgun" shooter, blending educational fun with the iconic franchise.
- Stalker trilogy remastered release controversy
- Geralt’s voice actor on Witcher 4 protagonist
- Borderlands 4 pricing and development budgets
- SAG-AFTRA vs. Epic over AI voice use
- RPG genre appeal and industry misconceptions
- Overwatch 2 and Marvel Rivals updates
- Doom: The Dark Ages launch performance
- [00:01:16] - RPGs Have a Bigger Appeal Than Publishers Think
- [00:03:23] - Game Censorship and Player Backlash
- [00:06:13] - Gaming Culture and 'Girl Boss' Fatigue
- [00:06:42] - The Hero's Journey and Gender Narratives
- [00:13:38] - When Game Development Gets Too Big
- [00:15:32] - The Impact of Equal Pay on Competitiveness
- [00:17:34] - Rethinking RPG Audience Limits
- [00:21:59] - Overwatch 2 Update Changes
- [00:28:08] - Harsher Penalties for Rage Quitters in Ranked Matches
- [00:31:49] - No Battlefront 3 Anytime Soon
00:00:01 --> 00:00:04 And welcome to a new episode of Digital Coffee
00:00:04 --> 00:00:06 Gaming Brew, and I'm your host, Brett Deister.
00:00:06 --> 00:00:08 Please subscribe to this podcast and all your
00:00:08 --> 00:00:10 favorite podcasting apps. Leave a five -star
00:00:10 --> 00:00:12 review. It really does help with the rankings.
00:00:12 --> 00:00:14 Let me know how I am doing. But this week we'll
00:00:14 --> 00:00:18 be talking about the Stalker remastered trilogy,
00:00:18 --> 00:00:21 and well, it's not going well for them. Unfortunate.
00:00:22 --> 00:00:25 We also got the voice actor of Geralt really...
00:00:25 --> 00:00:28 Trying to tell people how they should feel about
00:00:28 --> 00:00:31 the Witcher 4 agree or disagree. This is his
00:00:31 --> 00:00:37 opinion Ranny pitch for it. Apparently well He
00:00:37 --> 00:00:39 just keeps on stepping in it he's the CEO of
00:00:39 --> 00:00:42 gearbox and he keeps on stepping in about the
00:00:42 --> 00:00:46 price of a Borderlands 4 because apparently Borderlands
00:00:46 --> 00:00:48 3 did so well that they needed to double the
00:00:48 --> 00:00:53 budget because that makes a better game or sense
00:00:53 --> 00:00:57 Gaming development in this day and age is just
00:00:57 --> 00:01:00 a weird space right now to be honest with you
00:01:00 --> 00:01:05 also we got epic and fortnight and darth vader
00:01:05 --> 00:01:09 and sag aftra going at each other or mostly just
00:01:09 --> 00:01:15 sag being upset about whatever epic is doing
00:01:15 --> 00:01:18 we also have one of the writers or former lead
00:01:18 --> 00:01:21 writer of dragon age talking about expedition
00:01:21 --> 00:01:27 33 and boulders gate 3 and why RPGs do have a
00:01:27 --> 00:01:31 bigger appeal than what a lot of publishers think
00:01:31 --> 00:01:36 they do. Overwatch 2's new update, basically
00:01:36 --> 00:01:41 it's Stadium's update. We also have dubious numbers
00:01:41 --> 00:01:45 from Bethesda about Doom the Dark Ages. It's
00:01:45 --> 00:01:47 dubious because it's almost the same thing of
00:01:47 --> 00:01:51 what Ubisoft's doing. We also have Marvel Rivals'
00:01:51 --> 00:01:57 new hero and new update. We also have some Warhammer
00:01:57 --> 00:02:00 40K. There's a huge sale going on Steam right
00:02:00 --> 00:02:04 now. We also have the remastered version of Warhammer
00:02:04 --> 00:02:09 40K Space Marine. We also have new numbers from
00:02:09 --> 00:02:12 Star Wars Battlefront 2. Apparently it's been
00:02:12 --> 00:02:15 taking off so much. And then my review actually
00:02:15 --> 00:02:18 of Doom the Dark Ages. Yeah, I actually finished
00:02:18 --> 00:02:24 it. Wasn't that hard. Anyways. Let's get on with
00:02:24 --> 00:02:44 the show. That's good. All right. Hope you're
00:02:44 --> 00:02:48 having a fabulous weekend of full of playing
00:02:48 --> 00:02:52 your favorite games. But first off is GSC game
00:02:52 --> 00:02:54 world released their remastered versions of the
00:02:54 --> 00:02:57 original stalker trilogy shadows of Chernobyl
00:02:57 --> 00:03:02 clear skies and call of Bre pot by totally butcher
00:03:02 --> 00:03:05 that Well, i've played all these games. I didn't
00:03:05 --> 00:03:06 really beat them, but I play them and they were
00:03:06 --> 00:03:10 They were fun. They were very janky to say the
00:03:10 --> 00:03:14 least Well They aren't doing very well. They
00:03:14 --> 00:03:17 were released on May 20th, I believe, and it
00:03:17 --> 00:03:22 is still at a mostly negative review score on
00:03:22 --> 00:03:25 Steam. Players have expressed dissatisfaction
00:03:25 --> 00:03:27 with removal of the original Russian language,
00:03:27 --> 00:03:30 audio track and various Soviet air relics from
00:03:30 --> 00:03:32 the game, which is odd, but also understand because
00:03:32 --> 00:03:35 they are Ukrainian publisher. And I'm pretty
00:03:35 --> 00:03:38 sure the Ukrainian government has stipulations.
00:03:39 --> 00:03:42 Also, specific complaints include the deletion
00:03:42 --> 00:03:45 of monument signs outside of Chernobyl that privacy
00:03:45 --> 00:03:51 red shade chassis in the name of, I don't know.
00:03:51 --> 00:03:54 There's something that people are upset about.
00:03:54 --> 00:03:56 Some players have reported issues with blurry
00:03:56 --> 00:03:59 graphics, particularly with using FSR and anti
00:03:59 --> 00:04:05 aliasing features. So it's not going well. I
00:04:05 --> 00:04:07 still say that these games are fun, but yeah,
00:04:07 --> 00:04:10 unless they fix I think the blurry thing is the
00:04:10 --> 00:04:12 biggest thing. I don't really play the game in
00:04:12 --> 00:04:14 Russian language, so I don't really care. The
00:04:14 --> 00:04:17 weird removal of the Soviet era relics is weird,
00:04:18 --> 00:04:21 but given the fact that they are Ukrainian, you
00:04:21 --> 00:04:24 kind of understand why they don't really want
00:04:24 --> 00:04:27 to put this stuff back in. I'm not saying it's
00:04:27 --> 00:04:32 warranted, but that's what you get when you have
00:04:32 --> 00:04:37 a war with somebody or two wars. It's just a
00:04:37 --> 00:04:42 mess. All right. Moving on to the voice of Geralt
00:04:42 --> 00:04:45 from the, which are the video games, Doug Coco.
00:04:45 --> 00:04:48 He said supports the decision to make Siri the
00:04:48 --> 00:04:52 protagonist of the witcher for Coco stated that
00:04:52 --> 00:04:54 the backlash regarding the choice being woke
00:04:54 --> 00:04:58 is stupid, which is not. He emphasized that Siri
00:04:58 --> 00:04:59 is a cool character from the Witcher and that
00:04:59 --> 00:05:02 focusing on her is a positive move for the series.
00:05:02 --> 00:05:07 Why is it a positive move? I have no idea. You
00:05:07 --> 00:05:09 know that's Geralt story has concluded particularly
00:05:09 --> 00:05:12 after the events of blood and wine So you can
00:05:12 --> 00:05:15 go back to like a prequel when he was a new Witcher
00:05:15 --> 00:05:18 and do that. I mean Doesn't really make much
00:05:18 --> 00:05:23 sense. I Here's the thing I get it but calling
00:05:23 --> 00:05:26 people internet weirdos because they just really
00:05:26 --> 00:05:28 don't want any more girl bosses in their game
00:05:28 --> 00:05:32 is not the best way of Helping the situation.
00:05:33 --> 00:05:41 I get it. You may want this to happen, but gaming
00:05:41 --> 00:05:45 culture has, has very much shifted to the right
00:05:45 --> 00:05:48 specifically because it's mostly male dominated
00:05:48 --> 00:05:52 as I've stated several times in a lot of different
00:05:52 --> 00:05:55 episodes. So we have kind of gotten sick and
00:05:55 --> 00:06:00 tired of And it's, it's mostly just Marxism and
00:06:00 --> 00:06:04 feminism. We put it under the tent of woke, but
00:06:04 --> 00:06:06 it's, it's basically two specific things, Marxism
00:06:06 --> 00:06:08 and feminism, and they go hand in hand. And we've
00:06:08 --> 00:06:11 kind of seen for the past 50 years that feminism
00:06:11 --> 00:06:14 has basically just screwed over men. And so we're
00:06:14 --> 00:06:16 basically done because we don't really want to
00:06:16 --> 00:06:19 see girl bosses anymore. Cause they, they, we
00:06:19 --> 00:06:23 don't care. Like it's annoying to us because
00:06:23 --> 00:06:25 I've kind of gone over this before in previous
00:06:25 --> 00:06:29 episodes, but men and women are different surprise
00:06:29 --> 00:06:34 and The hero's journey is very male focused because
00:06:34 --> 00:06:37 males are being brought up to like basically
00:06:37 --> 00:06:41 Adapt and control your environment and win and
00:06:41 --> 00:06:43 do all that stuff So like the hero's journey
00:06:43 --> 00:06:46 is very male specific and so it's weird when
00:06:46 --> 00:06:48 they try to implement it with females is it just
00:06:48 --> 00:06:53 doesn't work and So when they say internet weirdos,
00:06:53 --> 00:06:55 I'm like you're just talking about regular dudes
00:06:55 --> 00:06:58 that just do not want to play this like girl
00:06:58 --> 00:07:02 boss thing of like fighting the injustice. And
00:07:02 --> 00:07:05 it just doesn't work. It's why people flock to
00:07:05 --> 00:07:08 like doom or people flock to like things that
00:07:08 --> 00:07:13 make sense to them and that are normal. And when
00:07:13 --> 00:07:15 you have, when you have like woke, it's just
00:07:15 --> 00:07:18 stupid. It's not stupid because it's happened
00:07:18 --> 00:07:22 and it keeps on happening. And the gaming industry
00:07:22 --> 00:07:26 doesn't really understand it. or refuses to understand
00:07:26 --> 00:07:28 it is probably more the thing. They refuse to
00:07:28 --> 00:07:30 understand it. And then when culture goes, we're
00:07:30 --> 00:07:33 done with this. Every time you do something like
00:07:33 --> 00:07:35 this, we're not buying it. They wonder why they're
00:07:35 --> 00:07:38 losing so much money. And then they balloon their
00:07:38 --> 00:07:42 budgets to chase the quote unquote modern audience,
00:07:42 --> 00:07:44 which is basically the same thing as before.
00:07:45 --> 00:07:47 The audience hasn't changed. Your perception
00:07:47 --> 00:07:49 of the audience has changed. And that's just
00:07:49 --> 00:07:53 bad marketing. Like you can be... a terrible
00:07:53 --> 00:07:55 marketer and convince people that you're chasing
00:07:55 --> 00:07:58 the moderate audience with not knowing what your
00:07:58 --> 00:08:00 audience is and that's what's been happening.
00:08:01 --> 00:08:03 Now I could say also that marketing has been
00:08:03 --> 00:08:05 taken over by more women than men and so that
00:08:05 --> 00:08:08 does not help either because women do not understand
00:08:08 --> 00:08:11 men as we see on the internet far too many times.
00:08:12 --> 00:08:14 Now you could say men don't understand women
00:08:14 --> 00:08:17 and you're right, but at least we understand
00:08:17 --> 00:08:20 that part. We admit it. You guys don't you go.
00:08:21 --> 00:08:23 Yeah, I understand guys and you're like now you
00:08:23 --> 00:08:27 really don't And so this is where we're at again
00:08:27 --> 00:08:34 Is that It's usually actors and actors really
00:08:34 --> 00:08:36 need to shut up to be honest with you They just
00:08:36 --> 00:08:40 don't understand things they think they understand
00:08:40 --> 00:08:42 it because they're told that this is the way
00:08:42 --> 00:08:45 things are because they kind of sort of watch
00:08:45 --> 00:08:52 the news but saying that like woke is like stupid
00:08:52 --> 00:08:57 or it's like, it's like a term that we just reject
00:08:57 --> 00:09:00 diversity. We don't reject diversity. We reject
00:09:00 --> 00:09:05 ingestion of a terrible ideology. You can have
00:09:05 --> 00:09:07 females in video games. I don't really care,
00:09:07 --> 00:09:11 but don't try to make them masculine. It just
00:09:11 --> 00:09:14 doesn't work. We don't like it anymore. It's
00:09:14 --> 00:09:18 just a terrible way of trying to... rammed down
00:09:18 --> 00:09:20 our throats something that isn't really true.
00:09:21 --> 00:09:24 And so when you have these actors doing, oh yeah,
00:09:24 --> 00:09:26 and he's beloved, we all love him as Geralt,
00:09:27 --> 00:09:29 like we recognize his voice and everything, but
00:09:29 --> 00:09:33 when he does this, it's like, why are you purposely
00:09:33 --> 00:09:37 trying to piss off a group of people that love
00:09:37 --> 00:09:43 your work? It just doesn't make any sense. And
00:09:43 --> 00:09:45 it's all about, and they, he doesn't understand
00:09:45 --> 00:09:48 the side that doesn't like this which is becoming
00:09:48 --> 00:09:53 more and more a lot of gamers do not like it
00:09:53 --> 00:09:56 and so when he keeps on saying this he's alienating
00:09:56 --> 00:10:01 like a big portion of his audience because he's
00:10:01 --> 00:10:06 trying to like appease whatever higher up or
00:10:06 --> 00:10:10 something like that it just it just read the
00:10:10 --> 00:10:14 room dude like it's over we don't like it anymore
00:10:14 --> 00:10:17 We have been rejecting it for probably four years
00:10:17 --> 00:10:23 now. I would say probably after Marvel End Games,
00:10:24 --> 00:10:26 that's when it really started to ramp up where
00:10:26 --> 00:10:30 we were just like, we're done with this. We don't
00:10:30 --> 00:10:41 want it anymore. But that's where we're at. It's
00:10:41 --> 00:10:48 not great. It's not good. But I just I just wish
00:10:48 --> 00:10:54 they would understand that we just really just
00:10:54 --> 00:10:56 we just want to play games. We just don't care.
00:10:57 --> 00:11:00 We just care about things that are fun. And when
00:11:00 --> 00:11:02 you implement things that just aren't fun, we
00:11:02 --> 00:11:05 just don't like it. Which, speaking of what's
00:11:05 --> 00:11:08 not fun, is talking about Randy Pitchford again.
00:11:08 --> 00:11:11 He's like this dude does not know how to shut
00:11:11 --> 00:11:15 up. like the PR people are like, dude, be quiet.
00:11:15 --> 00:11:21 Like you're not helping the situation, but he
00:11:21 --> 00:11:22 basically stayed there. He does not know the
00:11:22 --> 00:11:25 price of the borderlands for who spawned it on
00:11:25 --> 00:11:27 X and regarding the potential price of more lands
00:11:27 --> 00:11:30 for which suggests should, should not be $80.
00:11:30 --> 00:11:32 Yeah. A lot of people are like, why? But then
00:11:32 --> 00:11:34 he's like, Oh, but if you're a real fan, you
00:11:34 --> 00:11:39 would pay for you pay $80 for it because When
00:11:39 --> 00:11:42 he was younger, he bought an $80 game in 1991,
00:11:42 --> 00:11:46 which is really expensive back in 1991 Mind you
00:11:46 --> 00:11:49 the game he's talking about Starflight did not
00:11:49 --> 00:11:53 sell well It's it's kind of a cult classic, but
00:11:53 --> 00:11:57 it didn't sell well because it was $80 And in
00:11:57 --> 00:12:01 91 like $20 was expensive back then because your
00:12:01 --> 00:12:03 money went a lot longer And then when you add
00:12:03 --> 00:12:06 on to that like yeah 80 bucks for this game in
00:12:06 --> 00:12:09 1991 everybody's like nah, I'm good So I don't
00:12:09 --> 00:12:13 really understand this because it wasn't It wasn't
00:12:13 --> 00:12:15 one of the top selling games on the Sega Genesis
00:12:15 --> 00:12:18 system It was I think Sonic the Hedgehog 2 was
00:12:18 --> 00:12:21 it and that wasn't $80 So I don't understand
00:12:21 --> 00:12:23 his comment. He's like if you're a true fan,
00:12:24 --> 00:12:29 so we'll help like Why is it $80 again? But then
00:12:29 --> 00:12:32 he went back and he's been you start talking
00:12:32 --> 00:12:36 more about it. He's He just does not know when
00:12:36 --> 00:12:40 to shut up He's like, yeah, but because Borderlands
00:12:40 --> 00:12:43 4 is more than twice the development budget of
00:12:43 --> 00:12:45 Borderlands 3 and everybody's like why? Why is
00:12:45 --> 00:12:47 it because it's successful that doesn't make
00:12:47 --> 00:12:49 any sense wouldn't you want to keep it like a
00:12:49 --> 00:12:52 good budget so you could sell more games you
00:12:52 --> 00:12:55 wouldn't have like that high like Standard of
00:12:55 --> 00:12:57 I had to sell this many units to actually break
00:12:57 --> 00:12:59 even like I don't understand the development
00:12:59 --> 00:13:02 or the publishers anymore Because it seems like
00:13:02 --> 00:13:04 they're just like let's just throw 10 different
00:13:04 --> 00:13:08 studios and have a 300 million dollar budget
00:13:08 --> 00:13:14 And then hopefully we'll sell break even because
00:13:14 --> 00:13:17 it plus with marketing it's probably a half a
00:13:17 --> 00:13:20 billion dollars just to get it to break even
00:13:20 --> 00:13:24 and That's my issue with all this. It's like
00:13:24 --> 00:13:28 stop you can make games with small Devs small
00:13:28 --> 00:13:33 units. You don't have to have 15 different huge
00:13:33 --> 00:13:36 developers making one game. I mean, I'm looking
00:13:36 --> 00:13:38 at Battlefield. I'm looking at Call of Duty.
00:13:38 --> 00:13:43 You guys are ballooned so much that you almost
00:13:43 --> 00:13:47 lost the point of these games. And this is where
00:13:47 --> 00:13:52 we're at. We need to really start going how to
00:13:52 --> 00:13:54 make a successful game, not just throwing money
00:13:54 --> 00:13:56 at it, not just throwing more people at it, because
00:13:56 --> 00:13:59 then you start losing. what made the game special
00:13:59 --> 00:14:02 when you have too many people making one game.
00:14:03 --> 00:14:06 I get the dice hasn't done a really good job
00:14:06 --> 00:14:09 with battlefield, but that's just because you
00:14:09 --> 00:14:12 didn't have strong leadership. And then the higher
00:14:12 --> 00:14:15 ups got, I think, way more involved than they
00:14:15 --> 00:14:17 should have. But when you don't have a strong
00:14:17 --> 00:14:21 vision, that's what kills most games. We're going
00:14:21 --> 00:14:23 to make a game like this. Well, what's it supposed
00:14:23 --> 00:14:25 to be about? I don't know. We'll figure it out.
00:14:25 --> 00:14:30 And that's like, OK, that's not good. Anyways
00:14:30 --> 00:14:34 moving on to fortnight. So fortnight had a Star
00:14:34 --> 00:14:38 Wars themed event And they reintroduced Darth
00:14:38 --> 00:14:41 Vader and they use AI generated voice based on
00:14:41 --> 00:14:43 James Earl Jones and players can interact with
00:14:43 --> 00:14:45 Darth Vader in real time with certain limitations
00:14:45 --> 00:14:50 and Well sag after a will what wasn't happy about
00:14:50 --> 00:14:53 this However, the funny part is is that fortnight
00:14:53 --> 00:14:55 did give permission from the James Earl Jones
00:14:55 --> 00:14:58 estate to actually use that So it's not like
00:14:58 --> 00:15:02 they went like rogue and just, well, yeah, whatever,
00:15:02 --> 00:15:04 we'll just use it. No, they actually got permission
00:15:04 --> 00:15:08 from the estate to do this. But then Sag's like,
00:15:08 --> 00:15:11 no, no, no, you didn't talk to us about it. We're
00:15:11 --> 00:15:13 supposed to be a part of this. And it's like,
00:15:13 --> 00:15:18 this is why I hate unions. Because they really
00:15:18 --> 00:15:22 do, like, they don't innovate. they really do
00:15:22 --> 00:15:24 just, it's kind of like this protection of it
00:15:24 --> 00:15:26 and they will not innovate because of the, because
00:15:26 --> 00:15:29 innovation a lot of times means less jobs. And
00:15:29 --> 00:15:31 so what they will do specifically is say like,
00:15:31 --> 00:15:34 nope. And then you have the people that don't
00:15:34 --> 00:15:36 do very well that have to get paid the same as
00:15:36 --> 00:15:38 the people that do do very well. And so it really
00:15:38 --> 00:15:42 does hamper like a competitive competitiveness
00:15:42 --> 00:15:45 and trying to be better at your, at your profession.
00:15:47 --> 00:15:51 So sag is mad because They didn't inform about
00:15:51 --> 00:15:56 it. And I guess it's a violation of labor laws,
00:15:56 --> 00:16:00 I guess. Like I, it doesn't really seem like
00:16:00 --> 00:16:04 a solid argument because, and I'm not a big fan
00:16:04 --> 00:16:06 of Epic behind you. I don't like Tim Sweeney
00:16:06 --> 00:16:08 very much. I think a lot of his arguments are
00:16:08 --> 00:16:12 dumb, especially when it comes to monopolies,
00:16:12 --> 00:16:15 because he keeps on like being mad that steams
00:16:15 --> 00:16:17 a monopoly, but he forgets that his own company
00:16:17 --> 00:16:20 is a monopoly with the Unreal Engine. Because
00:16:20 --> 00:16:23 it is monopoly on the gaming engine side. It's
00:16:23 --> 00:16:26 like Unreal engine is the most popular engine
00:16:26 --> 00:16:28 It wasn't like that about 20 years ago because
00:16:28 --> 00:16:31 you had ID and ID tech 4 was like the most popular
00:16:31 --> 00:16:34 game for ID and then They just didn't do anything
00:16:34 --> 00:16:38 and then epic took over now you have other engines
00:16:38 --> 00:16:43 dice has their own frostbite you have The crytek
00:16:43 --> 00:16:46 engine You have several other ones. They're not
00:16:46 --> 00:16:49 just as big Ubisoft has their own edge and snow
00:16:49 --> 00:16:51 drop I think it's called you have your they have
00:16:51 --> 00:16:57 their own but it just isn't that popular So with
00:16:57 --> 00:17:00 this I'm more on the side of epic because they
00:17:00 --> 00:17:07 did talk to The state of James Earl Jones and
00:17:07 --> 00:17:13 They got permission that's all you really should
00:17:13 --> 00:17:22 need So moving on to the former lead writer for
00:17:22 --> 00:17:25 Dragon Age compared Expedition 33 to Baldur's
00:17:25 --> 00:17:27 Gate 3 stating that both games serve as love
00:17:27 --> 00:17:30 letters to their respective genres and have broader
00:17:30 --> 00:17:35 appeal than typically expected. Gator, I think
00:17:35 --> 00:17:39 is his last name, noted the impressive sales
00:17:39 --> 00:17:42 of Baldur's Gate 3, which he believes contradicts
00:17:42 --> 00:17:44 previous assumptions about RPG audience sizes,
00:17:44 --> 00:17:48 specifically that it caps at Around five million.
00:17:48 --> 00:17:50 He mentioned that many good games do not achieve
00:17:50 --> 00:17:53 commercial success for various reasons including
00:17:53 --> 00:17:56 market saturation He highlighted that bonus gate
00:17:56 --> 00:18:00 3 benefited from extended early access period
00:18:00 --> 00:18:03 while expedition 33 faced challenges in getting
00:18:03 --> 00:18:07 approval from large publisher Like Ubisoft both
00:18:07 --> 00:18:09 games have received overwhelmingly is positive
00:18:09 --> 00:18:11 user ratings and are performing well on steam.
00:18:11 --> 00:18:14 Yes I started finally playing expedition 33 and
00:18:14 --> 00:18:17 it's It's a great game so far. I'm still trying
00:18:17 --> 00:18:21 to get the whole like Barry and dodge thing,
00:18:21 --> 00:18:24 but I'll eventually get there. But he's right.
00:18:24 --> 00:18:27 I mean, you can't really define the audience
00:18:27 --> 00:18:31 because it depends on what the game is. I mean,
00:18:31 --> 00:18:34 Skyrim was popular because mostly because of
00:18:34 --> 00:18:37 mods. I mean, it's a fun game, but mods has really
00:18:37 --> 00:18:41 made it what it is. Bowlsgate 3 was great, even
00:18:41 --> 00:18:44 though It already had a success from one and
00:18:44 --> 00:18:46 two because Bioware originally created Boulders
00:18:46 --> 00:18:48 Gate one and two. It was like their first big
00:18:48 --> 00:18:51 successes was these two games. Then they went
00:18:51 --> 00:18:53 on to make their own. And then unfortunately,
00:18:53 --> 00:18:58 they lost their pedigree, but they were huge
00:18:58 --> 00:19:02 successes. And then you had Boulders Gate three
00:19:02 --> 00:19:06 different studio, but still recreated the magic
00:19:06 --> 00:19:09 of what Boulders Gate was and people loved it.
00:19:09 --> 00:19:12 Yes, it was an early access and people were complaining
00:19:12 --> 00:19:15 about early access, but all in all, it was a
00:19:15 --> 00:19:18 regret game. Expedition 33 brought it back to
00:19:18 --> 00:19:23 term based style action with some real time action.
00:19:24 --> 00:19:26 I mean the Perry and the Dodge is real more real
00:19:26 --> 00:19:30 time. So it was a hybrid, but it was still fun
00:19:30 --> 00:19:34 because no one was doing anymore. Square Enix
00:19:34 --> 00:19:36 abandoned that or square soft. I don't know.
00:19:36 --> 00:19:37 They changed the name so many times. It's just,
00:19:37 --> 00:19:41 yeah. Square Enix abandoned it. For the Final
00:19:41 --> 00:19:44 Fantasy to be more real -time and they could
00:19:44 --> 00:19:47 have kept it especially for Final Fantasy 7 they
00:19:47 --> 00:19:49 could have kept it and kind of like it looked
00:19:49 --> 00:19:52 at what expedition 33 did and be like This is
00:19:52 --> 00:19:54 actually pretty good system, but no they went
00:19:54 --> 00:19:59 to more of a real -time system, which It's alright.
00:19:59 --> 00:20:02 You just Don't really like as much as what it
00:20:02 --> 00:20:07 used to be But I mean it's a testament to even
00:20:07 --> 00:20:10 old things can become popular again and maybe
00:20:10 --> 00:20:12 just don't like hate on like genres because you
00:20:12 --> 00:20:14 just don't know the audience. You can assume
00:20:14 --> 00:20:18 the audience size, but unless you create a game
00:20:18 --> 00:20:21 and make it and see what the audience size is,
00:20:21 --> 00:20:24 it's all speculation. If it's a great game, people
00:20:24 --> 00:20:27 will buy it. If it's not, then yeah, you don't
00:20:27 --> 00:20:28 have an audience. It's all about the perception
00:20:28 --> 00:20:31 of the audience to your game. And if the game's
00:20:31 --> 00:20:33 good or not, because if the game's good, it's
00:20:33 --> 00:20:36 accessible enough for people to want to play
00:20:36 --> 00:20:38 it, then you're going to sell a lot. But if it's
00:20:38 --> 00:20:43 not, the writing is terrible and it's just kind
00:20:43 --> 00:20:46 of like a Not what it used to be. I'm looking
00:20:46 --> 00:20:48 at you Dragon Age then yes, no one's gonna buy
00:20:48 --> 00:20:56 it But that's the thing I Still think RTS is
00:20:56 --> 00:20:58 should come back I think tempest rising is a
00:20:58 --> 00:21:02 great game and I think that EA is sitting on
00:21:02 --> 00:21:04 a gold mine that they just haven't figured out
00:21:04 --> 00:21:07 yet cuz they're too focused on first -person
00:21:07 --> 00:21:10 shooters That's all they really want to make
00:21:10 --> 00:21:13 there. They're basically becoming Activision
00:21:13 --> 00:21:17 because that's all Activision makes now is Call
00:21:17 --> 00:21:20 of Duty and I stopped playing that game because
00:21:20 --> 00:21:24 that gave me it's weird with all the All the
00:21:24 --> 00:21:28 skins and stuff. It just is it becomes like fortnight
00:21:28 --> 00:21:32 And I'm just not into that All right moving on
00:21:32 --> 00:21:35 to overwatch 2 and has released an update chain
00:21:35 --> 00:21:38 changes to stadium mode update includes tweaks
00:21:38 --> 00:21:41 to the mercy rule item purchase adjustments introduction
00:21:41 --> 00:21:45 of a new character named Freya and hero balance
00:21:45 --> 00:21:47 changes the mercy rule previously required a
00:21:47 --> 00:21:50 cash disparity of 15 000 between teams to trigger
00:21:50 --> 00:21:53 an immediate win for the leading team after winning
00:21:53 --> 00:21:55 three rounds in a row the cash disparity required
00:21:55 --> 00:21:58 to trigger the mercy rule has been reduced to
00:21:58 --> 00:22:01 10 000 blizzard has stated that they will monitor
00:22:01 --> 00:22:03 the changes to the mercy rule and may consider
00:22:03 --> 00:22:06 further adjustments in the future hey look Overwatch
00:22:06 --> 00:22:08 2 is having its heyday again because of stadium
00:22:08 --> 00:22:12 people are really excited about stadium Marvel
00:22:12 --> 00:22:13 rivals have fallen off a little bit, but that
00:22:13 --> 00:22:17 does happen. I mean That's the nature of live
00:22:17 --> 00:22:19 service games. They're like they're popular for
00:22:19 --> 00:22:24 a time and they're not New update comes everybody
00:22:24 --> 00:22:28 plays it and then they don't That's that is the
00:22:28 --> 00:22:30 vicious cycle of live service games and look
00:22:30 --> 00:22:35 at hell divers to fun game excellent game But
00:22:35 --> 00:22:37 you always wait for the next update and save
00:22:37 --> 00:22:39 the next everybody is good enough to play the
00:22:39 --> 00:22:42 game And if it is then you play the game if it's
00:22:42 --> 00:22:49 not you don't so There you go All right, so Bethesda
00:22:49 --> 00:22:52 has announced the doom the dark ages is the biggest
00:22:52 --> 00:22:58 launch in ID software 34 year history. I Don't
00:22:58 --> 00:23:00 know about that one The game reached three million
00:23:00 --> 00:23:03 players achieving the milestone seven times faster
00:23:03 --> 00:23:07 than Doom Eternal. Again, three million players,
00:23:08 --> 00:23:12 not units sold. Bethesda did not provide sales
00:23:12 --> 00:23:15 numbers or details on development and marketing
00:23:15 --> 00:23:21 expenses. Again, not a good sign. And I'm not
00:23:21 --> 00:23:23 doing a review after this. It's going to be later,
00:23:23 --> 00:23:26 but it's not a good sign. And I always say...
00:23:26 --> 00:23:30 Show me the numbers. Don't do the trust me bro,
00:23:30 --> 00:23:33 because the trust me bro is never a good thing
00:23:33 --> 00:23:37 to have. I don't want how many players have quote
00:23:37 --> 00:23:39 unquote played the game because I don't know
00:23:39 --> 00:23:42 what your metric is on how long they played.
00:23:42 --> 00:23:45 They booted up for 10 seconds and decided that
00:23:45 --> 00:23:51 I'm good. I mean, what do you want from that?
00:23:52 --> 00:23:59 I mean, we can check right now. and see how many
00:23:59 --> 00:24:04 players are playing this. But I mean, all in
00:24:04 --> 00:24:06 all, I've not had a terrible time with this game.
00:24:07 --> 00:24:12 It's just, it's just annoying that they don't
00:24:12 --> 00:24:15 actually give numbers. And it's like, I want
00:24:15 --> 00:24:18 numbers. Tell me the numbers. Don't tell me how
00:24:18 --> 00:24:21 many players have played it right now in game.
00:24:21 --> 00:24:24 As we speak, there's about 12 players playing
00:24:24 --> 00:24:27 it, which is not good. For a new game to come
00:24:27 --> 00:24:37 out It's not good Because It should be a lot
00:24:37 --> 00:24:45 more But unfortunately They're using game pass
00:24:45 --> 00:24:48 numbers to kind of like shore up that I mean
00:24:48 --> 00:24:52 it's gotten 85 % review on Steam, so it's good
00:24:52 --> 00:24:54 I mean, the Altai peak, unfortunately, it was
00:24:54 --> 00:24:59 only been 31 , which is not good at all.
00:25:01 --> 00:25:04 So, and that's steam numbers. That's the only
00:25:04 --> 00:25:07 numbers I can actually have. So I don't think
00:25:07 --> 00:25:11 it's looking good for doing the dark ages. It's
00:25:11 --> 00:25:13 unfortunate because it's probably one of the
00:25:13 --> 00:25:16 least woke games from like a AAA modern game
00:25:16 --> 00:25:22 that we've seen in a while. But we'll see if
00:25:22 --> 00:25:25 there's more of an uptake but I mean there's
00:25:25 --> 00:25:29 over almost close to 15 positive reviews
00:25:29 --> 00:25:33 and about 2 negative reviews So it's sitting
00:25:33 --> 00:25:35 pretty at a pretty good review, but we've seen
00:25:35 --> 00:25:40 that before with assessment screech shadows and
00:25:40 --> 00:25:48 Dragon Age Veil guard Anyways, we'll see we'll
00:25:48 --> 00:25:53 see if they actually give numbers but It's just
00:25:53 --> 00:25:56 marketing speak. When you see them changing from
00:25:56 --> 00:26:00 units sold to just players, you're like, ooh,
00:26:00 --> 00:26:03 three million players. I don't know what that
00:26:03 --> 00:26:06 actually means. It's a vanity metric now. It
00:26:06 --> 00:26:15 doesn't mean anything. Because if there's like
00:26:15 --> 00:26:19 three or more million players for Game Pass,
00:26:19 --> 00:26:22 then you've really just said hey look everyone's
00:26:22 --> 00:26:27 playing on game pass that's not good because
00:26:27 --> 00:26:30 you really want units sold as well and if they're
00:26:30 --> 00:26:32 not giving you units sold means it's not selling
00:26:32 --> 00:26:41 very well anyways moving on to net ease announced
00:26:41 --> 00:26:44 details for mob rivals two and a half season
00:26:44 --> 00:26:49 two and a half set for may 30th which is in about
00:26:49 --> 00:26:54 seven days. The update will introduce Ultron
00:26:54 --> 00:26:59 as a playable hero. A new map named Areco will
00:26:59 --> 00:27:01 be added, which has been taken over by Ultron.
00:27:02 --> 00:27:04 The update includes balance changes and new team
00:27:04 --> 00:27:09 ups while also retiring some old team ups. Ultron
00:27:09 --> 00:27:13 will have abilities including the Encephalo Ray.
00:27:14 --> 00:27:17 Drone summons for healing abilities and the ultimate
00:27:17 --> 00:27:19 ability called Rage of Ultron, which apparently
00:27:19 --> 00:27:24 is just drones that can either heal your your
00:27:24 --> 00:27:29 team or damage the opponent. There's also six
00:27:29 --> 00:27:31 new team ups will be introduced, including community
00:27:31 --> 00:27:34 requests and move called Jeff NATO, which basically
00:27:34 --> 00:27:37 combined Storm and Jeff. So it should be interesting
00:27:37 --> 00:27:41 for team us will be removed, including the venom
00:27:41 --> 00:27:44 pennies Spidey team up. using a symbiotic bond.
00:27:45 --> 00:27:48 A new limited time mode called Ultron's Battle
00:27:48 --> 00:27:50 Matrix Protocol will allow players to assemble
00:27:50 --> 00:27:52 teams and engage in auto battling on a chessboard
00:27:52 --> 00:27:56 -like field. Season 2 of Marvel Rivals will end
00:27:56 --> 00:28:00 around mid -July, as it is the last season to
00:28:00 --> 00:28:03 run for three months, while Season 3 transitions
00:28:03 --> 00:28:09 into a two -month schedule. And the executive
00:28:09 --> 00:28:11 producer has acknowledged the need for harsher
00:28:11 --> 00:28:13 penalties for players who rage quit ranked matches,
00:28:13 --> 00:28:15 which is fair. I mean, if you're going to do
00:28:15 --> 00:28:18 that, yeah, you should probably have strict penalties.
00:28:18 --> 00:28:19 I don't really care about quick play. If you
00:28:19 --> 00:28:23 leave, someone will join or if not, you lose.
00:28:23 --> 00:28:24 It doesn't really matter as much. But, you know,
00:28:24 --> 00:28:27 rank play. Yeah, if someone leaves, yeah. Harsh
00:28:27 --> 00:28:31 penalty is a OK with me on that one. All right,
00:28:31 --> 00:28:34 we got some news for the Warhammer 40K series.
00:28:34 --> 00:28:36 There's a huge sale going on right now on Steam.
00:28:37 --> 00:28:39 You can actually get, which I downloaded, I didn't
00:28:39 --> 00:28:40 know, but it looked like it was a part of the
00:28:40 --> 00:28:43 bolt gun game, but it's not, it's a typing game.
00:28:43 --> 00:28:46 It looks like in the bolt gun game, which you
00:28:46 --> 00:28:47 can download for free, which I think is pretty
00:28:47 --> 00:28:50 cool, to be honest with you. I mean, it's always
00:28:50 --> 00:28:53 great to learn how to type faster, but Owlcat
00:28:53 --> 00:28:58 Games has revealed a new set. game set in the
00:28:58 --> 00:29:00 Warhammer 40K universe. The game is titled 40K
00:29:00 --> 00:29:04 Dark Heresy. It describes as a party -based,
00:29:04 --> 00:29:08 story -driven, CRPG, computer role -playing game.
00:29:08 --> 00:29:12 Okay, and it really doesn't... It's probably
00:29:12 --> 00:29:14 more turn -based than anything else. Players
00:29:14 --> 00:29:17 will take on the role of an acolyte on the Inquisition.
00:29:17 --> 00:29:20 The game will involve leading an investigation,
00:29:20 --> 00:29:23 uncovering conspiracies, mastering technical
00:29:23 --> 00:29:25 combat, and waging a secret war against Heresy.
00:29:25 --> 00:29:28 and there's no release date. We also had Bolt
00:29:28 --> 00:29:30 Gun 2 being released. It's coming soon as well
00:29:30 --> 00:29:32 because Bolt Gun was a really fun game. It's
00:29:32 --> 00:29:36 kind of like Doom and like the Warhammer 40k
00:29:36 --> 00:29:39 series, first -person shooter type of a thing.
00:29:40 --> 00:29:42 So it's pretty fun and it's not that expensive
00:29:42 --> 00:29:45 right now. And then Sega and Relic Entertainment
00:29:45 --> 00:29:48 announced the release of Warhammer 40k Space
00:29:48 --> 00:29:51 Marine Mastercraft Edition. The edition is a
00:29:51 --> 00:29:53 remaster of the original Warhammer 40K Space
00:29:53 --> 00:29:56 Marine, which was first released in 2011 on the
00:29:56 --> 00:30:00 PS3, Xbox 360, and PC. The remaster will be available
00:30:00 --> 00:30:05 on PC, Xbox Series X, and S on June 10th. There
00:30:05 --> 00:30:07 is currently no information on a potential release
00:30:07 --> 00:30:10 for the PS5. The game will be available on Xbox
00:30:10 --> 00:30:13 Game Pass on its launch day. So sorry, PS5 players,
00:30:13 --> 00:30:17 you cannot play it for whatever reason. Not really
00:30:17 --> 00:30:20 quite sure why, but the original Space Marine
00:30:20 --> 00:30:23 1 was great. Relic was the original developer
00:30:23 --> 00:30:26 on that one and then it was transferred over
00:30:26 --> 00:30:29 to Saber Interactive. But the first one was a
00:30:29 --> 00:30:33 fun game. People loved it. So I'm all for it.
00:30:33 --> 00:30:39 They also are remastering the strategy game that
00:30:39 --> 00:30:41 Relic made for Warhammer 40k, the original one
00:30:41 --> 00:30:44 as well. So look out for that. It should be fun.
00:30:45 --> 00:30:48 Then moving on to something interesting that
00:30:49 --> 00:30:53 didn't think would ever happen, but Star Wars
00:30:53 --> 00:30:56 Battlefront II is popular again, mainly because
00:30:56 --> 00:30:59 of Andor, because that was actually pretty fun.
00:30:59 --> 00:31:05 And so players have wanted. Well, they want Battlefront
00:31:05 --> 00:31:08 III. Guess what? That's not really going to be
00:31:08 --> 00:31:10 happening anytime soon. What more likely happened
00:31:10 --> 00:31:12 from the developer's side, what he said, because
00:31:12 --> 00:31:16 most of the people that made Battlefront II from
00:31:16 --> 00:31:19 dice have left. There's about three left from
00:31:19 --> 00:31:21 the live team and that's really all that remains.
00:31:21 --> 00:31:24 So what he actually stated was if they actually
00:31:24 --> 00:31:28 remastered Battlefront 2 for the modern consoles
00:31:28 --> 00:31:32 and PCs, then they can get there and it's a lot
00:31:32 --> 00:31:36 less of a lead time. If it's successful, they
00:31:36 --> 00:31:41 can make Battlefront 3 and that could actually
00:31:41 --> 00:31:43 help them understanding the systems behind it
00:31:43 --> 00:31:46 and getting up to date with how to make Battlefront
00:31:46 --> 00:31:49 games. or they just start over and just redo
00:31:49 --> 00:31:53 it but anyways for the time being there's gonna
00:31:53 --> 00:31:56 be no battlefront 3 one of the reasons why is
00:31:56 --> 00:31:58 because the ceo of ea really doesn't want to
00:31:58 --> 00:32:02 do star wars games just expensive licensing fees
00:32:02 --> 00:32:05 and all that stuff so you may not see it ever
00:32:05 --> 00:32:08 or you may or if it gets really popular or if
00:32:08 --> 00:32:12 they actually do a remaster it and that sells
00:32:12 --> 00:32:14 well like you said it could happen but i would
00:32:14 --> 00:32:17 not hold my breath out for this Now I'm re -downloading
00:32:17 --> 00:32:20 because I'm like I wonder how popular it is because
00:32:20 --> 00:32:23 I mean I enjoyed Battlefront 2. It was a fun
00:32:23 --> 00:32:29 game but don't expect Battlefront 3 anytime soon.
00:32:32 --> 00:32:35 Alright and so I have finished Doom the Dark
00:32:35 --> 00:32:38 Ages because I'm a fan of Doom and I actually
00:32:38 --> 00:32:39 thought this was going to be a not very well
00:32:39 --> 00:32:45 game and I was mostly correct. There's very little
00:32:45 --> 00:32:50 quote unquote woke in there. I mean, it's, it's,
00:32:50 --> 00:32:53 it's a game that still understands what its player
00:32:53 --> 00:32:57 audience is, which is mostly men. And so the
00:32:57 --> 00:33:01 story is not great. I would not even say it's
00:33:01 --> 00:33:03 marginally good. There's a lot of plot holes.
00:33:03 --> 00:33:06 It was a lot of issues with I had with it. I
00:33:06 --> 00:33:09 really don't understand why, like the slayer
00:33:09 --> 00:33:11 is already the slayer, but we don't really understand
00:33:11 --> 00:33:14 why we get kind of like here and there about
00:33:14 --> 00:33:18 why He became the Slayer, but there really isn't
00:33:18 --> 00:33:22 like enough for me to go, Oh, okay. Now I get
00:33:22 --> 00:33:25 why he did it. The Slayer actually talks, actually
00:33:25 --> 00:33:29 says one word in the game, which is interesting,
00:33:29 --> 00:33:32 but for the most part, this helmet is on. They
00:33:32 --> 00:33:34 take a helmet off a few times, but for the most
00:33:34 --> 00:33:43 part it's on. Now the combat is still It's not
00:33:43 --> 00:33:47 as good as 2016, in my opinion, but it's better
00:33:47 --> 00:33:50 than Doom Eternal. Sorry, I just don't like the
00:33:50 --> 00:33:53 Mario version of Doom very much. I thought it
00:33:53 --> 00:33:56 was kind of annoying. We still need to actually
00:33:56 --> 00:34:02 finish Doom Eternal. That's how bad it is. The
00:34:02 --> 00:34:05 ground combat with the shield. I think that shield
00:34:05 --> 00:34:07 was a good addition I actually do think the shield
00:34:07 --> 00:34:09 kind of brings in a lot of interesting things
00:34:09 --> 00:34:13 you could do with it like blocking like stunning
00:34:13 --> 00:34:15 big characters long as they don't have armor
00:34:15 --> 00:34:18 or just killing a bunch of Them kind of like
00:34:18 --> 00:34:20 Captain America a little bit more bloody style
00:34:20 --> 00:34:24 Weapons are interesting. You got like you got
00:34:24 --> 00:34:27 like a nail gun and there's like variations of
00:34:27 --> 00:34:29 it There's not a lot of guns, but there's enough
00:34:29 --> 00:34:32 to kind of like vary it You also the introduction
00:34:32 --> 00:34:35 of melee weapons and you also have your, you
00:34:35 --> 00:34:38 have your fists. You also have the mace and then
00:34:38 --> 00:34:42 kind of like a flail as well. And then your shield,
00:34:43 --> 00:34:45 there's upgrades to all this, but your shield
00:34:45 --> 00:34:48 has like specific upgrades where additional ones
00:34:48 --> 00:34:54 to like electrify enemies. There's an auto turn
00:34:54 --> 00:34:57 part of it. There's like different types of things
00:34:57 --> 00:34:59 you could do with it. So there's repellent play
00:34:59 --> 00:35:06 ability with it. But the dragon flight one is
00:35:06 --> 00:35:08 pretty fleshed out. It's pretty interesting to
00:35:08 --> 00:35:11 play It's still not as good as the ground combat
00:35:11 --> 00:35:13 and the mech one was probably the weakest out
00:35:13 --> 00:35:20 of all of them So that was kind of easy and not
00:35:20 --> 00:35:24 as fun to play but luckily the mech combat It's
00:35:24 --> 00:35:27 it's not most of the game or I kind of not really
00:35:27 --> 00:35:32 be enjoying it So that's great. Now it runs really
00:35:32 --> 00:35:39 well on my PC. I have a AMD Ryzen 7900X. I have
00:35:39 --> 00:35:43 a Nvidia 3090. So I'm two generations behind
00:35:43 --> 00:35:47 right now. I also have 64 gigs of RAM. So it
00:35:47 --> 00:35:50 ran really well. I did not run into any bugs
00:35:50 --> 00:35:55 while playing the game. However, I did run into
00:35:55 --> 00:36:00 some weird bugs. For example, every time I boot
00:36:00 --> 00:36:03 up, I technically have three monitors, but Elgato
00:36:03 --> 00:36:08 prompter is kind of a monitor, but it would switch
00:36:08 --> 00:36:10 and I would have to switch back when I booted
00:36:10 --> 00:36:14 it up, which is weird. And then when I first
00:36:14 --> 00:36:16 was trying to get into it, it would not load
00:36:16 --> 00:36:19 at all. It would crash every single time. So
00:36:19 --> 00:36:23 if you're running into this and you have a Ryzen
00:36:23 --> 00:36:28 CPU, disable the APU. or the graphics driver
00:36:28 --> 00:36:31 within your CPU and it will run fine. That's
00:36:31 --> 00:36:33 what I had. I had to search this out. I had to
00:36:33 --> 00:36:35 figure it out, but apparently it was trying to
00:36:35 --> 00:36:37 run through that one and not my actual Nvidia
00:36:37 --> 00:36:41 card. And so it would never run and it drove
00:36:41 --> 00:36:47 me nuts. So that wasn't good, but I, it seemed
00:36:47 --> 00:36:49 really well optimized for me. I saw no slowdown
00:36:49 --> 00:36:52 whatsoever. And there was a lot of different
00:36:52 --> 00:36:56 enemies or demons coming after me and I had no
00:36:56 --> 00:36:59 problems with it. Like I said, there's very little
00:36:59 --> 00:37:02 to no like kind of like wokeness in it. It's
00:37:02 --> 00:37:05 still very much is doom guy and he is the central
00:37:05 --> 00:37:08 part of the story. Yes, there is a woman in there.
00:37:09 --> 00:37:12 Yeah, she's kind of part of the story. She kind
00:37:12 --> 00:37:15 of helps you out. But without you, you she would
00:37:15 --> 00:37:18 not know that she was what she was or anything
00:37:18 --> 00:37:22 like that without you. the human race would die
00:37:22 --> 00:37:25 without you, the demons would win. Like this
00:37:25 --> 00:37:30 is very like the Slayer is the central part of
00:37:30 --> 00:37:34 the story. So when people say it's woke, they
00:37:34 --> 00:37:40 don't understand it. It's not. Now, is it worth
00:37:40 --> 00:37:42 the price tag? Probably not. It took me about
00:37:42 --> 00:37:47 15 hours to complete, which is not great for
00:37:47 --> 00:37:52 like a 70, $80 game. Now, mind you, There is
00:37:52 --> 00:37:55 going to be more single -player stuff, but I
00:37:55 --> 00:37:57 kind of wanted more I know you can replay them
00:37:57 --> 00:38:01 and I think without multiplayer it kind of seems
00:38:01 --> 00:38:07 like it's not that great of a value I Do think
00:38:07 --> 00:38:08 what they should have done instead is do like
00:38:08 --> 00:38:11 a like a type of a co -op thing Maybe kind of
00:38:11 --> 00:38:13 like a leadership board against your friends
00:38:13 --> 00:38:17 to see who could like do it better kill demons
00:38:17 --> 00:38:19 quickly or something like that to bring kind
00:38:19 --> 00:38:21 of a community based thing together because the
00:38:21 --> 00:38:23 multiplayer is the other ones never really lasted
00:38:23 --> 00:38:25 very long. No one really played them very much.
00:38:25 --> 00:38:27 They kind of had their heyday for a while and
00:38:27 --> 00:38:30 then people stopped playing it. So I understand
00:38:30 --> 00:38:33 why they dropped the multiplayer. It wasn't working.
00:38:33 --> 00:38:38 They couldn't find what worked for Doom anymore.
00:38:38 --> 00:38:40 And that's fine because Doom really never had
00:38:40 --> 00:38:43 a multiplayer. It was always a single player
00:38:43 --> 00:38:50 specific game until doom 2016. So it's not like
00:38:50 --> 00:38:52 they're going against what they originally was.
00:38:52 --> 00:38:59 It's just, I wish the game was longer and wish
00:38:59 --> 00:39:05 there was like a co -op portion of it. And I
00:39:05 --> 00:39:08 think that would actually have helped with the
00:39:08 --> 00:39:11 sales. Maybe they'll add it later. Maybe they
00:39:11 --> 00:39:14 won't. I don't really know for sure, but all
00:39:14 --> 00:39:18 in all, it's still a fun game. Like I still had
00:39:18 --> 00:39:21 a blast, like throwing my shield, doing stuff,
00:39:21 --> 00:39:24 trying to like block at the right times. Like
00:39:24 --> 00:39:27 it was fun. People complaining about it. That's
00:39:27 --> 00:39:30 fine. I mean, most of the complaints are about
00:39:30 --> 00:39:32 the price tag and that's, that's a fair assessment,
00:39:32 --> 00:39:36 but it's still a really fun game. I had fun playing
00:39:36 --> 00:39:39 it. I had fun playing the doom guy. Being the
00:39:39 --> 00:39:45 badass on doom so I'd say if you actually have
00:39:45 --> 00:39:47 the money for it buy it if you don't just wait
00:39:47 --> 00:39:51 for a sale, but it's It's as close as you can
00:39:51 --> 00:39:59 get to doom 2016 combat wise story wise I Really
00:39:59 --> 00:40:02 wasn't that impressed with it, but combat wise
00:40:02 --> 00:40:09 I was and I was happy with it So anyways What
00:40:09 --> 00:40:12 did you think about doom? What do you think about
00:40:12 --> 00:40:15 anything? I've talked about leave a comment below
00:40:15 --> 00:40:17 and I will get back to you, but thank you for
00:40:17 --> 00:40:20 listening to a digital coffee gaming brew I really
00:40:20 --> 00:40:22 do appreciate it and please subscribe to this
00:40:22 --> 00:40:23 podcast on your favorite podcasting apps We've
00:40:23 --> 00:40:25 a five -star review really does help with the
00:40:25 --> 00:40:27 rankings Let me know how I'm doing and join me
00:40:27 --> 00:40:29 next week as I talk about what's going on the
00:40:29 --> 00:40:31 gaming industry All right guys stay safe get
00:40:31 --> 00:40:33 to gaming what you want to gain and not be told
00:40:33 --> 00:40:36 that you're terrible for not liking games If
00:40:36 --> 00:40:39 you don't like them, see you next week Later.


